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<title>godot.git/drivers/wasapi, branch 3.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers/wasapi?h=3.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/drivers/wasapi?h=3.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-02-19T21:13:44Z</updated>
<entry>
<title>Improved WASAPI driver so that it always uses the default audio device</title>
<updated>2018-02-19T21:13:44Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2018-01-19T20:55:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=906cf28dae57b4eb9580fe1cbbf09a42b8344b25'/>
<id>urn:sha1:906cf28dae57b4eb9580fe1cbbf09a42b8344b25</id>
<content type='text'>
(cherry picked from commit d5afcf7ab1cd52d14a120c3857fff5801f063d9c)
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Fix wasapi going silent when number of channels are not supported</title>
<updated>2017-11-30T22:51:27Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2017-11-30T22:51:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a3f0ffdf2440422e395e9613907d29b263daf99e'/>
<id>urn:sha1:a3f0ffdf2440422e395e9613907d29b263daf99e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Completed bc2e8d99e5ae0dbd69e712cc71da3033f5f30139 so that windows can be built</title>
<updated>2017-11-25T04:12:07Z</updated>
<author>
<name>Indah Sylvia</name>
</author>
<published>2017-11-25T04:12:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ac92c147c681f74d4ffe843a2e332e43c662ff27'/>
<id>urn:sha1:ac92c147c681f74d4ffe843a2e332e43c662ff27</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Improved WASAPI driver logic when devices are connected or disconnected</title>
<updated>2017-10-31T16:07:35Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2017-10-31T16:07:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=16327bff8a5924c4475c20c61485ffc589efb2e5'/>
<id>urn:sha1:16327bff8a5924c4475c20c61485ffc589efb2e5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed issues with surround sound on audio server</title>
<updated>2017-09-12T18:13:28Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2017-08-22T21:27:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=730d36f350274a055a612d39307b02b43dd59eb2'/>
<id>urn:sha1:730d36f350274a055a612d39307b02b43dd59eb2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #10775 from marcelofg55/buffersize_fixes</title>
<updated>2017-09-01T19:41:24Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-01T19:41:24Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3694c58d3cb9f2af41a8f964e00712bb5578af76'/>
<id>urn:sha1:3694c58d3cb9f2af41a8f964e00712bb5578af76</id>
<content type='text'>
Corrections to audio buffer size calculations</content>
</entry>
<entry>
<title>Corrections to audio buffer size calculations</title>
<updated>2017-09-01T14:12:13Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2017-08-29T19:47:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f231eadc9e2487c70db04f912578ec853f11737c'/>
<id>urn:sha1:f231eadc9e2487c70db04f912578ec853f11737c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix files header</title>
<updated>2017-09-01T14:07:55Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-09-01T14:07:55Z</published>
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<id>urn:sha1:ed606ded52132f7afed03d99fabed7b111ce9a51</id>
<content type='text'>
</content>
</entry>
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