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<title>godot.git/drivers/unix, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers/unix?h=3.0-stable</id>
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<updated>2018-01-08T01:37:28Z</updated>
<entry>
<title>Fix use of execvp, earlier fix was short sighted and only worked</title>
<updated>2018-01-08T01:37:28Z</updated>
<author>
<name>sambler</name>
</author>
<published>2018-01-08T00:52:24Z</published>
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<id>urn:sha1:384055c86fa7a079c2f41e2437389bd5358f4b03</id>
<content type='text'>
when godot could be found in PATH.
The correct fix is to use sysctl to get the path to the current executable
this also fixes the ability to call external commands.
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
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<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Add support from properly exporting shared objects, needed for GDNative export</title>
<updated>2018-01-04T18:43:06Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-01-04T18:42:29Z</published>
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<id>urn:sha1:6e2ed15ff14efe3063f66c182218f56e557bb468</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Change OS::initialize signature to return Error (fix segfault on x11)</title>
<updated>2018-01-04T14:15:55Z</updated>
<author>
<name>Emmanuel Leblond</name>
</author>
<published>2018-01-03T17:26:44Z</published>
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<id>urn:sha1:e315c94900be47e61152a2958011e14b7e635a3e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix crash in OS::execute on FreeBSD</title>
<updated>2018-01-04T00:20:20Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T00:00:11Z</published>
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<id>urn:sha1:d65ac7378c77648124e0e8acd09cea8fd0d104cd</id>
<content type='text'>
As spotted by @robfram, closes #15288.
Also reviewed other uses of `if (String.find(.*))` for potential similar mistakes, found a wrong (and useless) one in ScriptEditorDialog.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
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<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Remove "const" from PacketPeer get_packet/get_var</title>
<updated>2017-12-15T16:14:17Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2017-12-15T15:05:42Z</published>
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<id>urn:sha1:92067b4714eaf0d2a9be6b4fc50cc9e156c74cad</id>
<content type='text'>
They are NOT constant methods, as state by the comment message,
they fetch the last packet and then forget about it, actively
changing the state of the object.
</content>
</entry>
<entry>
<title>Drop unused OS_Unix::has_data and related logic</title>
<updated>2017-12-10T16:05:24Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-10T16:05:24Z</published>
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<id>urn:sha1:7908dc322a67d291cc17f5e892e44fa492186ec0</id>
<content type='text'>
Closes #5536.
</content>
</entry>
<entry>
<title>Style: Apply new clang-format 5.0 style to all files</title>
<updated>2017-12-07T07:02:00Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-06T20:36:34Z</published>
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<id>urn:sha1:13c2ff932089db24841bb971b645141218bd8586</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Style: Apply clang-format again on all files</title>
<updated>2017-12-07T07:02:00Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-06T18:54:22Z</published>
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<id>urn:sha1:d5ca9e2f6fa47b899fb28dc07cd321e1719b36de</id>
<content type='text'>
Fixes issues introduced by newer clang-format versions or commits
pushed directly without using the clang-format pre-commit hook.
</content>
</entry>
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