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<title>godot.git/drivers/theora, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers/theora?h=master</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/drivers/theora?h=master'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-10-15T09:50:41Z</updated>
<entry>
<title>theora: Move to a module and split thirdparty lib</title>
<updated>2016-10-15T09:50:41Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-13T17:40:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=cfcc8a20e862b758c32bd3f152186e6df0591a24'/>
<id>urn:sha1:cfcc8a20e862b758c32bd3f152186e6df0591a24</id>
<content type='text'>
Same rationale as the previous commits.
</content>
</entry>
<entry>
<title>Fixes in Theora SCsub</title>
<updated>2016-10-03T10:26:52Z</updated>
<author>
<name>Błażej Szczygieł</name>
</author>
<published>2016-09-26T13:09:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=75299cf3348d1c47a9e9b2657591fde1f72a35d4'/>
<id>urn:sha1:75299cf3348d1c47a9e9b2657591fde1f72a35d4</id>
<content type='text'>
- properly pass x86 assembly define to the compiler,
- don't compile unnecessary/encoder files.
</content>
</entry>
<entry>
<title>Removed unused variables (second pass) + dead code</title>
<updated>2016-07-07T21:15:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-06T17:04:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33'/>
<id>urn:sha1:3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33</id>
<content type='text'>
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
</content>
</entry>
<entry>
<title>libtheora: New version 1.1.1</title>
<updated>2016-06-19T13:37:58Z</updated>
<author>
<name>J08nY</name>
</author>
<published>2016-06-19T12:59:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=214f316cf9c861a0083cf74b790760aab77cb2ea'/>
<id>urn:sha1:214f316cf9c861a0083cf74b790760aab77cb2ea</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add missing license headers in our source files (#5255)</title>
<updated>2016-06-18T12:46:12Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-06-18T12:46:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a7fc04626af238bf9a80c4f3b569e1c5d70465c9'/>
<id>urn:sha1:a7fc04626af238bf9a80c4f3b569e1c5d70465c9</id>
<content type='text'>
Also removes a couple wrong Godot headers from third-party source files.</content>
</entry>
<entry>
<title>Fix Theora video playback without a Vorbis stream</title>
<updated>2016-06-17T22:49:55Z</updated>
<author>
<name>Błażej Szczygieł</name>
</author>
<published>2016-06-15T13:31:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=aebad5de5f629826ae4e63df7c48cab204999b4f'/>
<id>urn:sha1:aebad5de5f629826ae4e63df7c48cab204999b4f</id>
<content type='text'>
- prevent audio resampler errors when number of channels is 0,
- don't check for 'audio_done' when there is no audio data.

(cherry picked from commit 763b29f34e8c99c2f9559dcc31b59f99d0d6dee3)
</content>
</entry>
<entry>
<title>Add missing license information (Theora)</title>
<updated>2016-06-06T14:32:37Z</updated>
<author>
<name>Roberto</name>
</author>
<published>2016-06-06T14:32:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=18fc2ccbe1b6ae38153db1066b696dee3a7a176b'/>
<id>urn:sha1:18fc2ccbe1b6ae38153db1066b696dee3a7a176b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>checking for file?</title>
<updated>2016-01-31T23:23:23Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-01-24T04:59:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5b68608b1032aab7bddc57cb7e2af29df5e222e3'/>
<id>urn:sha1:5b68608b1032aab7bddc57cb7e2af29df5e222e3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Fixed video stream theora not finishing when stream finishes, closes #3066</title>
<updated>2016-01-23T20:58:17Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-23T20:58:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=784a3eeb90e392ca769a6be62a1a92e80a44188e'/>
<id>urn:sha1:784a3eeb90e392ca769a6be62a1a92e80a44188e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>compile thing</title>
<updated>2015-12-16T05:40:02Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2015-12-16T05:38:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6c3c20fc35cfe324a55409bd3d8fb0f0028774fe'/>
<id>urn:sha1:6c3c20fc35cfe324a55409bd3d8fb0f0028774fe</id>
<content type='text'>
</content>
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