<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/drivers/speex/SCsub, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers/speex/SCsub?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/drivers/speex/SCsub?h=mirror'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-10-13T16:58:56Z</updated>
<entry>
<title>Remove speex support, it is obsoleted by opus</title>
<updated>2016-10-13T16:58:56Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-13T16:58:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d3d0507c053a7dd20d64a1cf73740c1f66493b8a'/>
<id>urn:sha1:d3d0507c053a7dd20d64a1cf73740c1f66493b8a</id>
<content type='text'>
As mentioned by upstream, Xiph.Org [0]:
&gt; The Speex codec has been obsoleted by Opus. It will continue to be
&gt; available, but since Opus is better than Speex in all aspects,
&gt; users are encouraged to switch.

[0] http://www.speex.org/
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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<id>urn:sha1:0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac</id>
<content type='text'>
</content>
</entry>
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