<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/drivers/pvr/SCsub, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=master</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-10-15T09:50:39Z</updated>
<entry>
<title>dds/etc1/pbm/pvr: Make those modules and split thirdparty files</title>
<updated>2016-10-15T09:50:39Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-11T18:44:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b1e8889d969f5f88539c47c2afac6c9ea2a2dc11'/>
<id>urn:sha1:b1e8889d969f5f88539c47c2afac6c9ea2a2dc11</id>
<content type='text'>
They are not particularly packaged in Linux distros so we do not
facilitate unbundling via SCons. There could be done if/when there
is interest.

Also s/pnm/pbm/, long-lived typo :)
</content>
</entry>
<entry>
<title>Added a PVRTC encoder for iOS</title>
<updated>2015-04-07T00:48:20Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-07T00:48:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b36e41cb7117757011e6f1ccc476ccc806219a58'/>
<id>urn:sha1:b36e41cb7117757011e6f1ccc476ccc806219a58</id>
<content type='text'>
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac'/>
<id>urn:sha1:0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac</id>
<content type='text'>
</content>
</entry>
</feed>
