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<title>godot.git/drivers/pnm, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers/pnm?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/drivers/pnm?h=mirror'/>
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<updated>2016-10-15T09:50:39Z</updated>
<entry>
<title>dds/etc1/pbm/pvr: Make those modules and split thirdparty files</title>
<updated>2016-10-15T09:50:39Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-11T18:44:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b1e8889d969f5f88539c47c2afac6c9ea2a2dc11'/>
<id>urn:sha1:b1e8889d969f5f88539c47c2afac6c9ea2a2dc11</id>
<content type='text'>
They are not particularly packaged in Linux distros so we do not
facilitate unbundling via SCons. There could be done if/when there
is interest.

Also s/pnm/pbm/, long-lived typo :)
</content>
</entry>
<entry>
<title>Add missing license headers in our source files (#5255)</title>
<updated>2016-06-18T12:46:12Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-06-18T12:46:12Z</published>
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<id>urn:sha1:a7fc04626af238bf9a80c4f3b569e1c5d70465c9</id>
<content type='text'>
Also removes a couple wrong Godot headers from third-party source files.</content>
</entry>
<entry>
<title>loading unaligned pbm</title>
<updated>2016-01-12T09:24:47Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-01-12T09:19:56Z</published>
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<id>urn:sha1:761b08ec8f2702582f064ddfaf0a1c530cac2e05</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update bitmap_loader_pnm.cpp</title>
<updated>2016-01-11T14:55:20Z</updated>
<author>
<name>punto-</name>
</author>
<published>2016-01-11T14:55:20Z</published>
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<id>urn:sha1:4a5db608432d0cf222efc5300cac78354b3a07d4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix issue loading binary pbm</title>
<updated>2016-01-11T14:44:53Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-11T14:44:53Z</published>
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<id>urn:sha1:9e8f647440bfbdd1b59adb33ea386d89ad8a8f74</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040</title>
<updated>2016-01-03T20:14:28Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-03T20:14:28Z</published>
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<id>urn:sha1:e8fbf39f886b2b5dbf5e14f07cd1dbefe8d48bf4</id>
<content type='text'>
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
</content>
</entry>
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