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<title>godot.git/drivers/opus, branch 2.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers/opus?h=2.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/drivers/opus?h=2.0.2-stable'/>
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<updated>2016-01-01T13:50:53Z</updated>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove redundant Opus directive definition</title>
<updated>2015-11-27T21:59:50Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2015-11-27T21:37:36Z</published>
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<id>urn:sha1:4057907cf43a7ed53b94448c8d26d56a637efb92</id>
<content type='text'>
Clean up the build command line another extra bit.
</content>
</entry>
<entry>
<title>Remove Opus extra includes</title>
<updated>2015-11-27T21:59:13Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2015-11-27T21:29:48Z</published>
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<id>urn:sha1:fc0c4c617538d6fa33808f3acacd9897046bd3d0</id>
<content type='text'>
Remove the extra directories to include that were needed by the Opus
library. Now the lib includes more specific paths to avoid those.
</content>
</entry>
<entry>
<title>Fix Opus driver build for VS2010 and VS2012</title>
<updated>2015-11-06T20:59:21Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2015-11-06T18:07:34Z</published>
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<id>urn:sha1:03d4c05150deb7e78444a8c7f893855c07c0f775</id>
<content type='text'>
Fix #2744
</content>
</entry>
<entry>
<title>Fixes following Visual Studio 2013 compile error on windows:</title>
<updated>2015-10-02T22:42:40Z</updated>
<author>
<name>ZuBsPaCe</name>
</author>
<published>2015-10-02T22:42:40Z</published>
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<id>urn:sha1:d99727d099a3fb689b7828742f659e95f920fb07</id>
<content type='text'>
drivers\opus\celt\bands.c(555) : error C2057: expected constant expression
drivers\opus\celt\bands.c(555) : error C2466: cannot allocate an array of constant size 0
drivers\opus\celt\bands.c(555) : error C2133: 'tmp' : unknown size
</content>
</entry>
<entry>
<title>Fixes following Visual Studio 2013 compile error on windows:</title>
<updated>2015-10-02T22:38:43Z</updated>
<author>
<name>ZuBsPaCe</name>
</author>
<published>2015-10-02T22:38:43Z</published>
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<id>urn:sha1:c69afe49488d81909495f6cef487fb369bf31f49</id>
<content type='text'>
audio_stream_opus.h(57) : error C2864: 'AudioStreamPlaybackOpus::osrate' : a static data member with an in-class initializer must have non-volatile const integral type

See: http://stackoverflow.com/questions/2454019/why-arent-static-const-floats-allowed
</content>
</entry>
<entry>
<title>Add support for Opus audio format</title>
<updated>2015-10-02T17:25:38Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2015-10-02T17:20:50Z</published>
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<id>urn:sha1:6e87314d83a9beab56fdd115277e230ef683c53d</id>
<content type='text'>
</content>
</entry>
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