<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/drivers/opus/opus_decoder.c, branch 2.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=2.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=2.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2015-11-27T21:59:50Z</updated>
<entry>
<title>Remove redundant Opus directive definition</title>
<updated>2015-11-27T21:59:50Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2015-11-27T21:37:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4057907cf43a7ed53b94448c8d26d56a637efb92'/>
<id>urn:sha1:4057907cf43a7ed53b94448c8d26d56a637efb92</id>
<content type='text'>
Clean up the build command line another extra bit.
</content>
</entry>
<entry>
<title>Remove Opus extra includes</title>
<updated>2015-11-27T21:59:13Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2015-11-27T21:29:48Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fc0c4c617538d6fa33808f3acacd9897046bd3d0'/>
<id>urn:sha1:fc0c4c617538d6fa33808f3acacd9897046bd3d0</id>
<content type='text'>
Remove the extra directories to include that were needed by the Opus
library. Now the lib includes more specific paths to avoid those.
</content>
</entry>
<entry>
<title>Add support for Opus audio format</title>
<updated>2015-10-02T17:25:38Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2015-10-02T17:20:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6e87314d83a9beab56fdd115277e230ef683c53d'/>
<id>urn:sha1:6e87314d83a9beab56fdd115277e230ef683c53d</id>
<content type='text'>
</content>
</entry>
</feed>
