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<title>godot.git/drivers/nedmalloc/SCsub, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
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<updated>2016-10-14T16:21:23Z</updated>
<entry>
<title>Drop nedmalloc which is apparently not used anymore</title>
<updated>2016-10-14T16:21:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-14T16:21:23Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Drop useless 3rd party files from nedmalloc and png</title>
<updated>2016-06-18T18:27:58Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-06-18T18:27:58Z</published>
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<content type='text'>
Part of #5272
</content>
</entry>
<entry>
<title>Cosmetic fixes to SCons buildsystem</title>
<updated>2015-11-01T19:53:26Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-11-01T19:53:26Z</published>
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<content type='text'>
- Removed trailing spaces
- Made sure all indentation is done using tabs (fixes #39)
- Potentially fixed an identation issue for openssl check
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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