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<title>godot.git/drivers/gles2, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers/gles2?h=master</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/drivers/gles2?h=master'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-08-27T20:13:45Z</updated>
<entry>
<title>Dead code tells no tales</title>
<updated>2017-08-27T20:13:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T19:07:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7ad14e7a3e6f87ddc450f7e34621eb5200808451'/>
<id>urn:sha1:7ad14e7a3e6f87ddc450f7e34621eb5200808451</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removed unnecessary assignments</title>
<updated>2017-08-21T19:15:55Z</updated>
<author>
<name>Wilson E. Alvarez</name>
</author>
<published>2017-08-21T19:15:36Z</published>
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<id>urn:sha1:738d2ab96997faa1e13b91e38cf8a0000d829f70</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add closest_power_of_2 func and implement mix_rate/latency on OS X</title>
<updated>2017-08-17T22:51:13Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2017-08-17T21:35:55Z</published>
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<id>urn:sha1:eab850524ead092ed9fe22e57955e59eae373b79</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Synchronize parameter names in definition and declaration</title>
<updated>2017-08-16T15:22:23Z</updated>
<author>
<name>TwistedTwigleg</name>
</author>
<published>2017-08-11T19:10:05Z</published>
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<id>urn:sha1:00f6c859282bb4dab3f6b4f6c20c44222221ebe9</id>
<content type='text'>
Fixes #10244.
</content>
</entry>
<entry>
<title>Clang-formatting *.cpp and *.h (some files excluded)</title>
<updated>2017-07-22T11:14:08Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-07-22T10:47:04Z</published>
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<id>urn:sha1:c7c65ca6bac04925353db9b3bee4b0cd0b634ac6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Renamed GlobalConfig to ProjectSettings, makes more sense.</title>
<updated>2017-07-19T20:06:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-07-19T20:00:46Z</published>
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<id>urn:sha1:25678b1876816b9ccb14b2c92aef62f3b009f88f</id>
<content type='text'>
-Added system for feature overrides, it's pretty cool :)
</content>
</entry>
<entry>
<title>-Reorganized all properties of project settings (Sorry, Again).</title>
<updated>2017-07-18T01:18:58Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-07-18T00:05:38Z</published>
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<id>urn:sha1:bbada82f8088e18b663f087484fcbb662dd76a5a</id>
<content type='text'>
 (Lot's of bloat accumulated, so it was time for clean up.)
-Made EditorSettings and ProjectSettings search more useful (search in sections too)
</content>
</entry>
<entry>
<title>Refactor 'treshold' to 'threshold'</title>
<updated>2017-07-08T15:24:56Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-07-08T15:12:18Z</published>
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<id>urn:sha1:2fd204c35e6883d36d4c15adbe6725ffffd73c6f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Some changes to dual paraboloid envmap generation, fixes somme bleeding</title>
<updated>2017-07-05T22:39:45Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-07-05T22:36:56Z</published>
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<id>urn:sha1:12a8fedfe604c7b944030ba772093ac0e2a85c78</id>
<content type='text'>
</content>
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