<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/drivers/freetype/src, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=mirror'/>
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<updated>2016-10-15T16:10:17Z</updated>
<entry>
<title>freetype: Make it a module and split thirdparty library</title>
<updated>2016-10-15T16:10:17Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-14T19:57:43Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=edbc0c0d0bed169b3c07ef0f504b97936f0dab37'/>
<id>urn:sha1:edbc0c0d0bed169b3c07ef0f504b97936f0dab37</id>
<content type='text'>
Comment out the weird workaround for building on Windows at it might
not be needed anymore. Testing needed to confirm.
</content>
</entry>
<entry>
<title>FreeType: Update to upstream version 2.6.5</title>
<updated>2016-07-22T21:29:25Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-22T21:29:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4d4cb1bfabc8545ad593149df65340389bcb7ab4'/>
<id>urn:sha1:4d4cb1bfabc8545ad593149df65340389bcb7ab4</id>
<content type='text'>
The only diffs to the upstream sources are to be found in `include/ft2build.h`
and `include/freetype/config/ftoption.h`.
</content>
</entry>
<entry>
<title>FreeType: Remove unnecessary subfolder</title>
<updated>2016-07-22T20:01:16Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-22T20:01:16Z</published>
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<id>urn:sha1:b13bbcecc31851099d49ac7f435ea7c80de5d9a3</id>
<content type='text'>
Also sort sources alphabetically for clarity.
</content>
</entry>
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