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<title>godot.git/drivers/etc1, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers/etc1?h=master</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/drivers/etc1?h=master'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-10-15T09:50:39Z</updated>
<entry>
<title>dds/etc1/pbm/pvr: Make those modules and split thirdparty files</title>
<updated>2016-10-15T09:50:39Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-11T18:44:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b1e8889d969f5f88539c47c2afac6c9ea2a2dc11'/>
<id>urn:sha1:b1e8889d969f5f88539c47c2afac6c9ea2a2dc11</id>
<content type='text'>
They are not particularly packaged in Linux distros so we do not
facilitate unbundling via SCons. There could be done if/when there
is interest.

Also s/pnm/pbm/, long-lived typo :)
</content>
</entry>
<entry>
<title>rg_etc1: Upstream version 1.04</title>
<updated>2016-07-23T10:44:40Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-23T10:44:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1d41a070f6d65a967d488e727c94bfd9ce4637b5'/>
<id>urn:sha1:1d41a070f6d65a967d488e727c94bfd9ce4637b5</id>
<content type='text'>
From https://github.com/richgel999/rg-etc1
</content>
</entry>
<entry>
<title>Add missing license headers in our source files (#5255)</title>
<updated>2016-06-18T12:46:12Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-06-18T12:46:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a7fc04626af238bf9a80c4f3b569e1c5d70465c9'/>
<id>urn:sha1:a7fc04626af238bf9a80c4f3b569e1c5d70465c9</id>
<content type='text'>
Also removes a couple wrong Godot headers from third-party source files.</content>
</entry>
<entry>
<title>Add etc1(pkm) texture loading support</title>
<updated>2016-03-19T01:48:41Z</updated>
<author>
<name>sanikoyes</name>
</author>
<published>2016-03-19T01:48:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=dda9528dac88c15025cc989028f4f6639ec84a3b'/>
<id>urn:sha1:dda9528dac88c15025cc989028f4f6639ec84a3b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cosmetic fixes to SCons buildsystem</title>
<updated>2015-11-01T19:53:26Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-11-01T19:53:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=399b1b047498d154440f5cda4a5ceb08ea3de68e'/>
<id>urn:sha1:399b1b047498d154440f5cda4a5ceb08ea3de68e</id>
<content type='text'>
- Removed trailing spaces
- Made sure all indentation is done using tabs (fixes #39)
- Potentially fixed an identation issue for openssl check
</content>
</entry>
<entry>
<title>newline fixes</title>
<updated>2015-10-08T18:00:40Z</updated>
<author>
<name>reduz</name>
</author>
<published>2015-10-08T18:00:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=aad2bbdb6fb7c8217d7e75480b38e45f00cb3abd'/>
<id>urn:sha1:aad2bbdb6fb7c8217d7e75480b38e45f00cb3abd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #1531 from vkbsb/h5_canvas_polygon_fix</title>
<updated>2015-04-07T23:22:58Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-07T23:22:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b135cdbf05312211a81ad3405f154082d1c059e3'/>
<id>urn:sha1:b135cdbf05312211a81ad3405f154082d1c059e3</id>
<content type='text'>
H5 canvas polygon fix</content>
</entry>
<entry>
<title>Revert "Revert "Missed some things in prev commit.""</title>
<updated>2015-03-20T06:18:21Z</updated>
<author>
<name>V.VamsiKrishna</name>
</author>
<published>2015-03-20T06:18:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=beab10ab9b18c8081ad85d2a59ce23e943f835b0'/>
<id>urn:sha1:beab10ab9b18c8081ad85d2a59ce23e943f835b0</id>
<content type='text'>
This reverts commit 2e59788aa9be6dab49e06588fcb1cf812e55a0cf.
</content>
</entry>
<entry>
<title>Revert "Revert "Removing etc1 from build for javascript platform.""</title>
<updated>2015-03-20T06:17:56Z</updated>
<author>
<name>V.VamsiKrishna</name>
</author>
<published>2015-03-20T06:17:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=eb3c88b3ddbe27826f634912b048589dff435847'/>
<id>urn:sha1:eb3c88b3ddbe27826f634912b048589dff435847</id>
<content type='text'>
This reverts commit 9965e93f7eb7297490de597cc8ed8e18b4ba2872.
</content>
</entry>
<entry>
<title>Revert "Missed some things in prev commit."</title>
<updated>2015-03-20T05:42:59Z</updated>
<author>
<name>V.VamsiKrishna</name>
</author>
<published>2015-03-20T05:42:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2e59788aa9be6dab49e06588fcb1cf812e55a0cf'/>
<id>urn:sha1:2e59788aa9be6dab49e06588fcb1cf812e55a0cf</id>
<content type='text'>
This reverts commit d3280f91a13da6c106f95c289c095714c638d201.
</content>
</entry>
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