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<title>godot.git/drivers/dummy, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers/dummy?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/drivers/dummy?h=mirror'/>
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<updated>2018-05-15T08:28:17Z</updated>
<entry>
<title>Merge pull request #18798 from jfaust/bugfix/scene-import-on-server-platform</title>
<updated>2018-05-15T08:28:17Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-05-15T08:28:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0738ba6bc1ed93ad24f4c0c7e493512ee0670cd6'/>
<id>urn:sha1:0738ba6bc1ed93ad24f4c0c7e493512ee0670cd6</id>
<content type='text'>
Fix two issues preventing model import from working properly when platform=server</content>
</entry>
<entry>
<title>Merge pull request #18680 from Gamblify/DummyTextureLoader</title>
<updated>2018-05-15T08:27:07Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-05-15T08:27:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=57d257c361303a502957e04115eaf2c837c83f18'/>
<id>urn:sha1:57d257c361303a502957e04115eaf2c837c83f18</id>
<content type='text'>
Dummy texture importer</content>
</entry>
<entry>
<title>Fix scene import when platform=server</title>
<updated>2018-05-11T21:12:04Z</updated>
<author>
<name>Josh Faust</name>
</author>
<published>2018-05-11T18:21:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5b639269a2e07b8d9af69338affc146d40b51984'/>
<id>urn:sha1:5b639269a2e07b8d9af69338affc146d40b51984</id>
<content type='text'>
Adds code in RasterizerStorageDummy to store off mesh surface information,
rather than just throwing it away. Without this, all surface arrays were
just defaulting to empty when the packed scene was written.
</content>
</entry>
<entry>
<title>Implement missing methods in dummy rasterizer</title>
<updated>2018-05-10T14:07:01Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2018-05-10T14:07:01Z</published>
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<id>urn:sha1:0cad1417b61cbad9926d364840de54f2d644e200</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Dummy texture importer</title>
<updated>2018-05-09T06:13:02Z</updated>
<author>
<name>Gustav Lund</name>
</author>
<published>2018-05-07T12:56:47Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3dcf338ebb194c659cced6b5e4f1ab46cb37e524'/>
<id>urn:sha1:3dcf338ebb194c659cced6b5e4f1ab46cb37e524</id>
<content type='text'>
Added a dummy importer for textures to use with the server platform.
Allows for running a project in headless mode without crashing when loading scenes containing textured objects
Also as a result decreases load time as no image files have to be loaded.
</content>
</entry>
<entry>
<title>Add missing return statements (iOS and server).</title>
<updated>2018-02-24T23:11:03Z</updated>
<author>
<name>bruvzg</name>
</author>
<published>2018-02-24T23:11:03Z</published>
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<id>urn:sha1:e3c2778d7ecf84d362bae74b93572e7775171cad</id>
<content type='text'>
</content>
</entry>
<entry>
<title>2D Skeletons WORK IN PROGRESS</title>
<updated>2018-02-21T20:24:00Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-02-21T20:23:27Z</published>
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<id>urn:sha1:7cd867c3fe48187dced1060dedb22cc82f5aa094</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Create and return LightmapCapture.</title>
<updated>2018-02-15T15:34:11Z</updated>
<author>
<name>K. S. Ernest (iFire) Lee</name>
</author>
<published>2018-02-15T03:25:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2e66730061bd4b0a84f50df9bcc50b8fe6015d2f'/>
<id>urn:sha1:2e66730061bd4b0a84f50df9bcc50b8fe6015d2f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add dummy audio driver, fix dummy rasterizer</title>
<updated>2018-02-15T15:34:11Z</updated>
<author>
<name>K. S. Ernest (iFire) Lee</name>
</author>
<published>2018-02-13T01:36:03Z</published>
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<id>urn:sha1:4e1923a931a3d849563bbe5d6fe4a52277daf090</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixes to OS_Server and DummyRasterizer to match new signatures</title>
<updated>2018-02-15T15:34:11Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2018-01-09T10:08:10Z</published>
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<id>urn:sha1:2de10aa4679a2a5612a7d7939dbd8e74a4caa886</id>
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</content>
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