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<title>godot.git/drivers/chibi, branch 3.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=3.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=3.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-10-15T10:20:53Z</updated>
<entry>
<title>chibi: Move to a module</title>
<updated>2016-10-15T10:20:53Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-14T17:14:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e6dc51a0f764dcd7cd07482c022c1e92e6a4da3d'/>
<id>urn:sha1:e6dc51a0f764dcd7cd07482c022c1e92e6a4da3d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removed unused variables (second pass) + dead code</title>
<updated>2016-07-07T21:15:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-06T17:04:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33'/>
<id>urn:sha1:3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33</id>
<content type='text'>
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
</content>
</entry>
<entry>
<title>properly initialize loops to 0 in eventplayer</title>
<updated>2016-06-20T17:46:17Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-20T17:46:17Z</published>
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<id>urn:sha1:93441d6119e801fe3b949c96a6c845e982462bd0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix loop counter for eventstream, closes #4493</title>
<updated>2016-06-20T17:43:20Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-20T17:43:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8f7a1367fe9bc15314aedf7fed3b66e31242706f'/>
<id>urn:sha1:8f7a1367fe9bc15314aedf7fed3b66e31242706f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Drop empty .cpp files for header-only classes</title>
<updated>2016-06-18T18:00:08Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-06-18T18:00:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=80727b68961c0c884b7ce8e84b587e4f0350f385'/>
<id>urn:sha1:80727b68961c0c884b7ce8e84b587e4f0350f385</id>
<content type='text'>
Part of #5272
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-fix loading of samples in mod, s3m and xm. Fixes #2553</title>
<updated>2015-12-29T19:06:45Z</updated>
<author>
<name>reduz</name>
</author>
<published>2015-12-29T19:06:45Z</published>
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<id>urn:sha1:875bff2c4e95e63c0eeca9d3fbe28bae79095a64</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cosmetic fixes to SCons buildsystem</title>
<updated>2015-11-01T19:53:26Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-11-01T19:53:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=399b1b047498d154440f5cda4a5ceb08ea3de68e'/>
<id>urn:sha1:399b1b047498d154440f5cda4a5ceb08ea3de68e</id>
<content type='text'>
- Removed trailing spaces
- Made sure all indentation is done using tabs (fixes #39)
- Potentially fixed an identation issue for openssl check
</content>
</entry>
<entry>
<title>**WARNING BEFORE PULLING**</title>
<updated>2015-08-23T23:15:56Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-08-23T23:15:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=07e97414250827c3b930befa123a4bbd48d24861'/>
<id>urn:sha1:07e97414250827c3b930befa123a4bbd48d24861</id>
<content type='text'>
This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools.
If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :)

Summary of Changes

-New Filesystem dock, with filesystem &amp; tree view modes.
-New refactoring tools, to change or fix dependencies.
-Quick search dialog, to quickly search any file
</content>
</entry>
<entry>
<title>fixed uninitialized name pointers (cppcheck)</title>
<updated>2015-05-03T00:16:26Z</updated>
<author>
<name>Simon Wenner</name>
</author>
<published>2015-05-03T00:16:26Z</published>
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