<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/drivers/builtin_openssl2/SCsub, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers/builtin_openssl2/SCsub?h=2.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/drivers/builtin_openssl2/SCsub?h=2.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-05-21T23:07:32Z</updated>
<entry>
<title>fix</title>
<updated>2016-05-21T23:07:32Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-05-21T23:07:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=12bd9ee6f27c6d40f91e0bee7b150fea257463cb'/>
<id>urn:sha1:12bd9ee6f27c6d40f91e0bee7b150fea257463cb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>using 1 env for all drivers</title>
<updated>2016-05-21T22:31:58Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-05-21T22:31:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6cf2353305922f3464ff91ae1b137e747e1d2961'/>
<id>urn:sha1:6cf2353305922f3464ff91ae1b137e747e1d2961</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove nocpuid.c from builtin OpenSSL</title>
<updated>2016-05-12T15:06:34Z</updated>
<author>
<name>eska</name>
</author>
<published>2016-05-12T15:06:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2392824dbab773b365dc77b8a75c1b75f42b93d8'/>
<id>urn:sha1:2392824dbab773b365dc77b8a75c1b75f42b93d8</id>
<content type='text'>
Since opensslconf.h no longer defines OPENSSL_CPUID_OBJ, OpenSSL defines
OPENSSL_cpuid_setup itself (with the same empty definition)
</content>
</entry>
<entry>
<title>OpenSSL buildsystem: actually apply the flag on gcc/clang</title>
<updated>2016-05-11T17:41:52Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-11T17:41:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c7292b1f3d22323352a14e756497b03d66c90666'/>
<id>urn:sha1:c7292b1f3d22323352a14e756497b03d66c90666</id>
<content type='text'>
Commit 972b0f7 was bogus.
</content>
</entry>
<entry>
<title>Windows: Fix MinGW argument being passed to MSVC</title>
<updated>2016-05-11T16:48:04Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-11T16:48:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=972b0f78b3f89ea5096bc37658ceb859ad47fa44'/>
<id>urn:sha1:972b0f78b3f89ea5096bc37658ceb859ad47fa44</id>
<content type='text'>
Fixes #4620
</content>
</entry>
<entry>
<title>Add ignore error flag to OpenSSL driver</title>
<updated>2016-05-09T15:52:49Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-05-09T14:54:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2e44e255ed913372df5ced3526ea56fd50e6df3a'/>
<id>urn:sha1:2e44e255ed913372df5ced3526ea56fd50e6df3a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>cloning env for builtin_openssl _and_ openssl :)</title>
<updated>2016-05-07T01:43:22Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-05-07T01:43:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=baaa74f2153403044ab7570b920bc01317f8a047'/>
<id>urn:sha1:baaa74f2153403044ab7570b920bc01317f8a047</id>
<content type='text'>
</content>
</entry>
<entry>
<title>clonning env for builtin ssl</title>
<updated>2016-05-07T01:30:48Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-05-07T01:30:48Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=62c17d65a8ad808bb712e64df2f16ecfb193c9be'/>
<id>urn:sha1:62c17d65a8ad808bb712e64df2f16ecfb193c9be</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update OpenSSL to version 1.0.2g</title>
<updated>2016-04-15T14:33:35Z</updated>
<author>
<name>mrezai</name>
</author>
<published>2016-04-15T14:33:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e97922f22038e9049ed4c2db5b3736dfaa0edde3'/>
<id>urn:sha1:e97922f22038e9049ed4c2db5b3736dfaa0edde3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Small Issues &amp; Maintenance</title>
<updated>2014-08-02T01:10:38Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-08-02T01:10:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=678948068bbde7f12a9c5f28a467b6cf4d127851'/>
<id>urn:sha1:678948068bbde7f12a9c5f28a467b6cf4d127851</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-=-=-=-=

-Begin work on Navigation Meshes (simple pathfinding for now, will improve soon)
-More doc on theme overriding
-Upgraded OpenSSL to version without bugs
-Misc bugfixes
</content>
</entry>
</feed>
