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<title>godot.git/drivers/ao, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers/ao?h=master</id>
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<updated>2015-11-19T23:05:26Z</updated>
<entry>
<title>Revert "libao audio driver"</title>
<updated>2015-11-19T23:05:26Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-19T23:05:26Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Add missing check for AO_ENABLED in audio_driver_ao.cpp</title>
<updated>2014-11-28T14:09:22Z</updated>
<author>
<name>Anton Yabchinskiy</name>
</author>
<published>2014-11-28T14:09:22Z</published>
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<id>urn:sha1:c29239a6f9b04f0050266b6c4ed8641500d9ed10</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update the list of authors in libao driver sources</title>
<updated>2014-11-24T12:56:02Z</updated>
<author>
<name>Anton Yabchinskiy</name>
</author>
<published>2014-11-24T12:56:02Z</published>
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</content>
</entry>
<entry>
<title>Include cstring header for memset()</title>
<updated>2014-11-22T14:54:41Z</updated>
<author>
<name>Anton Yabchinskiy</name>
</author>
<published>2014-11-22T14:54:41Z</published>
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<id>urn:sha1:298f6be9bf47e5948f2242747cce4214143d1432</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cast samples_in to samples_out with reinterpret_cast&lt;int16_t*&gt;</title>
<updated>2014-11-22T14:54:00Z</updated>
<author>
<name>Anton Yabchinskiy</name>
</author>
<published>2014-11-22T14:54:00Z</published>
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<id>urn:sha1:29be6da54a54448539486a367305018ee7330801</id>
<content type='text'>
</content>
</entry>
<entry>
<title>samples_in is an instance variable, prefix it with ad-&gt;</title>
<updated>2014-11-22T14:52:00Z</updated>
<author>
<name>Anton Yabchinskiy</name>
</author>
<published>2014-11-22T14:52:00Z</published>
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<id>urn:sha1:4a3e24073247d39981fe1984e9a02bb766f35a55</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix syntax error in call to ao_play()</title>
<updated>2014-11-22T14:49:51Z</updated>
<author>
<name>Anton Yabchinskiy</name>
</author>
<published>2014-11-22T14:49:51Z</published>
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<id>urn:sha1:e60c41be9fa6c3123fb089431d46cd08f3c2a714</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Set libao sample format to 16 bits</title>
<updated>2014-11-22T14:37:27Z</updated>
<author>
<name>Anton Yabchinskiy</name>
</author>
<published>2014-11-22T14:37:27Z</published>
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<id>urn:sha1:e58731ee0146be1ccc365ff0e6dadafcdacb0c0e</id>
<content type='text'>
Some plugins don't support 32 bit samples.
</content>
</entry>
<entry>
<title>Check return value of ao_play()</title>
<updated>2014-11-22T10:38:11Z</updated>
<author>
<name>Anton Yabchinskiy</name>
</author>
<published>2014-11-22T10:05:28Z</published>
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<id>urn:sha1:ba6d83f3e1323225848c850bff2443568b9c80b8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Write audio samples to libao device</title>
<updated>2014-11-22T10:38:11Z</updated>
<author>
<name>Anton Yabchinskiy</name>
</author>
<published>2014-11-22T09:59:12Z</published>
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