<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/drivers/SCsub, branch 2.0.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/drivers/SCsub?h=2.0.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/drivers/SCsub?h=2.0.4-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-06-04T20:20:02Z</updated>
<entry>
<title>SCons: using 1 env for all drivers</title>
<updated>2016-06-04T20:20:02Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-05-21T22:31:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=803438d4485555e0deadab96aff0ee1514d76971'/>
<id>urn:sha1:803438d4485555e0deadab96aff0ee1514d76971</id>
<content type='text'>
(cherry picked from commit 6cf2353305922f3464ff91ae1b137e747e1d2961)
(cherry picked from commit 12bd9ee6f27c6d40f91e0bee7b150fea257463cb)
(cherry picked from commit 4c4d79e3c98182faf348f41f98d1cc3e5d843e69)
(cherry picked from commit dbb4c0c9b759a384b3c454f4629976cb69a399d7)
</content>
</entry>
<entry>
<title>cloning env for builtin_openssl _and_ openssl :)</title>
<updated>2016-05-12T06:55:34Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-05-07T01:43:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f8debd8152ae822956615541cf43b620480eee6d'/>
<id>urn:sha1:f8debd8152ae822956615541cf43b620480eee6d</id>
<content type='text'>
(cherry picked from commit baaa74f2153403044ab7570b920bc01317f8a047)
</content>
</entry>
<entry>
<title>-Many fixes to windows build system with Mingw on Windows. Fixes #2690</title>
<updated>2016-01-25T03:21:04Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-25T03:21:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=caddcca4f468399e81fc703aa6e002e41250fdda'/>
<id>urn:sha1:caddcca4f468399e81fc703aa6e002e41250fdda</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040</title>
<updated>2016-01-03T20:14:28Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-03T20:14:28Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e8fbf39f886b2b5dbf5e14f07cd1dbefe8d48bf4'/>
<id>urn:sha1:e8fbf39f886b2b5dbf5e14f07cd1dbefe8d48bf4</id>
<content type='text'>
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
</content>
</entry>
<entry>
<title>remove editor driver split</title>
<updated>2015-12-11T12:03:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-11T12:01:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0f57bbb8e97b3eba84e5453a5d1948d699a67515'/>
<id>urn:sha1:0f57bbb8e97b3eba84e5453a5d1948d699a67515</id>
<content type='text'>
fixes #3001
</content>
</entry>
<entry>
<title>-work in progress resourceparser and .tscn parser. Still non-functional</title>
<updated>2015-11-24T13:42:05Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-24T13:42:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ccd40f76e8975b679619eb3591eb56376e82a6b3'/>
<id>urn:sha1:ccd40f76e8975b679619eb3591eb56376e82a6b3</id>
<content type='text'>
-fixed theora so it can compile theoralib but not theora
-fixed generation of windows icon in .rc, which didn't previously work in 32 bits
</content>
</entry>
<entry>
<title>Revert "libao audio driver"</title>
<updated>2015-11-19T23:05:26Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-19T23:05:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=dd09215c9070e70f8af8c24e4319c7267fddcfa2'/>
<id>urn:sha1:dd09215c9070e70f8af8c24e4319c7267fddcfa2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #903 from a12n/libao</title>
<updated>2015-11-19T22:31:56Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-19T22:31:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=43ce972ddb60b8de684cb1e7a023bc070afd90db'/>
<id>urn:sha1:43ce972ddb60b8de684cb1e7a023bc070afd90db</id>
<content type='text'>
libao audio driver</content>
</entry>
<entry>
<title>Merge pull request #2707 from akien-mga/master</title>
<updated>2015-11-18T22:43:28Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-18T22:43:28Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0c3386b2ed7c3791127e2b12a2227deddad96ae5'/>
<id>urn:sha1:0c3386b2ed7c3791127e2b12a2227deddad96ae5</id>
<content type='text'>
Cosmetic fixes to SCons buildsystem</content>
</entry>
<entry>
<title>drivers and theora</title>
<updated>2015-11-16T11:44:03Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2015-11-16T11:44:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=906c6374dc98006d70055ed0ecc376f8c0bbdc66'/>
<id>urn:sha1:906c6374dc98006d70055ed0ecc376f8c0bbdc66</id>
<content type='text'>
</content>
</entry>
</feed>
