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<title>godot.git/doc/tools/doc_status.py, branch 2.0.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/doc/tools/doc_status.py?h=2.0.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/doc/tools/doc_status.py?h=2.0.4-stable'/>
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<updated>2016-04-27T18:19:30Z</updated>
<entry>
<title>Various improvements to doc_status.py</title>
<updated>2016-04-27T18:19:30Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-04-26T19:35:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=11aa0d140565630add56673333c01f93306194a3'/>
<id>urn:sha1:11aa0d140565630add56673333c01f93306194a3</id>
<content type='text'>
- Make comments opt-in (smaller table in width)
- Reduce length of Brief Description and Description (also smaller table as output)
- Make names cyan (blue is too dark on black terminal)
- Drop some redundant synonyms for the flags

(cherry picked from commit 034d6e811fdfeb91e19a013e63d3d2ec463f5a8c)
</content>
</entry>
<entry>
<title>Add a python script to check the current doc status</title>
<updated>2016-04-27T18:17:00Z</updated>
<author>
<name>Bojidar Marinov</name>
</author>
<published>2016-04-22T15:32:15Z</published>
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<id>urn:sha1:c0748bad06e9bb63f1ee560c4ddc9ebfb5dd0bdf</id>
<content type='text'>
(cherry picked from commit c9340cdcc622d3352eb78d3f0480cd5f9fe2b169)
</content>
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