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<title>godot.git/doc/classes/Transform.xml, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/doc/classes/Transform.xml?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/doc/classes/Transform.xml?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-25T08:03:59Z</updated>
<entry>
<title>doc: Fix references to online tutorials after godotengine/godot-docs#1015</title>
<updated>2018-01-25T08:03:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-25T08:03:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f2e3825616ce67078159adc3d591e4c6e368983a'/>
<id>urn:sha1:f2e3825616ce67078159adc3d591e4c6e368983a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Sync with current source</title>
<updated>2018-01-25T07:50:56Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-25T07:50:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d516aab8fa6b64c914082888863c5a89b3fec574'/>
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<content type='text'>
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
</content>
</entry>
<entry>
<title>doc: Replace some more "val" with "value" + sync</title>
<updated>2018-01-17T09:43:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-17T09:43:23Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6c46787749879e4afe37e652446801fc6f4cd8f1'/>
<id>urn:sha1:6c46787749879e4afe37e652446801fc6f4cd8f1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Filled tutorial field in most relevent classes.</title>
<updated>2018-01-15T21:41:13Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-01-15T21:40:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=03475ba197a75b0f8431277954df1fdb0dc14913'/>
<id>urn:sha1:03475ba197a75b0f8431277954df1fdb0dc14913</id>
<content type='text'>
Added tutorial display in doc.
</content>
</entry>
<entry>
<title>doc: Update version string in XML</title>
<updated>2018-01-13T10:43:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T10:43:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e28cdc4654cf9f678385fbecdbd90d8b8c42c2a1'/>
<id>urn:sha1:e28cdc4654cf9f678385fbecdbd90d8b8c42c2a1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Update header version for 3.0-beta</title>
<updated>2017-11-24T08:16:52Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-24T08:16:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bc75fae5798c85b4fb18cbcdc3fcbc45a644dae3'/>
<id>urn:sha1:bc75fae5798c85b4fb18cbcdc3fcbc45a644dae3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Remove revision.module_config from version string</title>
<updated>2017-11-15T19:41:16Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-15T17:37:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=967bfb0c4a1db5adb10d40f66bb8542ec25e1694'/>
<id>urn:sha1:967bfb0c4a1db5adb10d40f66bb8542ec25e1694</id>
<content type='text'>
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
</content>
</entry>
<entry>
<title>[DOCS] Fix a few typos.</title>
<updated>2017-10-14T10:45:49Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-10-14T10:45:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4c716f362378c18db05dc5c09f878d2aa3c7dd98'/>
<id>urn:sha1:4c716f362378c18db05dc5c09f878d2aa3c7dd98</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Spatial, Transform and Transform2D documentation tweaks</title>
<updated>2017-09-15T07:16:30Z</updated>
<author>
<name>Przemysław Gołąb (n-pigeon)</name>
</author>
<published>2017-09-14T05:42:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c32d857480400f1a503ef146916b8df6d4cb8315'/>
<id>urn:sha1:c32d857480400f1a503ef146916b8df6d4cb8315</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Sync classref with current source</title>
<updated>2017-09-13T06:53:01Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-13T06:49:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a4005221f5968e829bdb0e5ec699ed91460b4a2d'/>
<id>urn:sha1:a4005221f5968e829bdb0e5ec699ed91460b4a2d</id>
<content type='text'>
[ci skip]
</content>
</entry>
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