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<title>godot.git/doc/classes/PopupMenu.xml, branch 3.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/doc/classes/PopupMenu.xml?h=3.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/doc/classes/PopupMenu.xml?h=3.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-02-27T12:57:10Z</updated>
<entry>
<title>doc: Update version string for 3.0.2</title>
<updated>2018-02-27T12:57:10Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-02-27T12:57:10Z</published>
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<content type='text'>
</content>
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<entry>
<title>Update doc version strings to 3.0.1</title>
<updated>2018-02-24T17:59:38Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-24T17:59:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5f15642fde5db2caf823fc984626a95ca7c65c79'/>
<id>urn:sha1:5f15642fde5db2caf823fc984626a95ca7c65c79</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Sync with current source</title>
<updated>2018-01-25T07:50:56Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-25T07:50:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d516aab8fa6b64c914082888863c5a89b3fec574'/>
<id>urn:sha1:d516aab8fa6b64c914082888863c5a89b3fec574</id>
<content type='text'>
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
</content>
</entry>
<entry>
<title>Fix typos in code and docs with codespell</title>
<updated>2018-01-18T21:01:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-18T20:37:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9f479f096cb50fa8d1215e68c262f110116114ef'/>
<id>urn:sha1:9f479f096cb50fa8d1215e68c262f110116114ef</id>
<content type='text'>
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
</content>
</entry>
<entry>
<title>doc: Update version string in XML</title>
<updated>2018-01-13T10:43:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T10:43:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e28cdc4654cf9f678385fbecdbd90d8b8c42c2a1'/>
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<content type='text'>
</content>
</entry>
<entry>
<title>Update docs</title>
<updated>2018-01-11T22:58:22Z</updated>
<author>
<name>Bojidar Marinov</name>
</author>
<published>2018-01-11T22:38:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ad79c703008394a360eb9875196a9414e1c84585'/>
<id>urn:sha1:ad79c703008394a360eb9875196a9414e1c84585</id>
<content type='text'>
[ci skip]
</content>
</entry>
<entry>
<title>Revert property changes in "[DOCS] AnimationPlayer new props, members/methods"</title>
<updated>2017-12-13T23:36:41Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-13T23:07:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=aa6772d7abb3ff1ff77b1b658617904bb0af1fbb'/>
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<content type='text'>
This partially reverts commits e79456519d0c1dff98ffa5f39e8e7c962b7dd553
and 2d07fe29208b9ccef31ab654ca5405edac7a0de7, which introduced API changes
needing more in-depth review at this stage.

Kept the removal of "get_position" binding, redundant with
"get_current_animation_position". Kept docs changes where applicable.
Also removed the obsolete "stop_all" method which does the same as "stop".

Fixes #14602.
</content>
</entry>
<entry>
<title>Change statable to multistate, remove extra separator</title>
<updated>2017-12-12T02:41:17Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-12-12T02:37:37Z</published>
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<id>urn:sha1:9888a56639e8f033c4258043f768cbad53f82fd0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix wrong return value in some virtual method bindings</title>
<updated>2017-12-10T14:34:08Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-10T14:10:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2b41afb30e51629c439344439419b544ef12bf17'/>
<id>urn:sha1:2b41afb30e51629c439344439419b544ef12bf17</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Sync classref after a496dd4d, removing NOEDITOR properties from doc</title>
<updated>2017-12-07T07:29:38Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-07T07:29:38Z</published>
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</content>
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