<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/doc/classes/Control.xml, branch fix/use-bin-name</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/doc/classes/Control.xml?h=fix%2Fuse-bin-name</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/doc/classes/Control.xml?h=fix%2Fuse-bin-name'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-10-11T21:55:04Z</updated>
<entry>
<title>doc: Sync classref with current source</title>
<updated>2017-10-11T21:55:04Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-11T21:54:43Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b1f2c31a3639d30467316a467e3830d508e8c3ee'/>
<id>urn:sha1:b1f2c31a3639d30467316a467e3830d508e8c3ee</id>
<content type='text'>
Ensure that s/fixed_process/physics_process/ is handled properly.
[ci skip]
</content>
</entry>
<entry>
<title>[DOCS] Write member, signals and constants in the Control class</title>
<updated>2017-10-02T06:34:11Z</updated>
<author>
<name>Nathan</name>
</author>
<published>2017-09-28T14:22:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=55ac818d9ad7f8cc40c264f560aa2cd1f4576d63'/>
<id>urn:sha1:55ac818d9ad7f8cc40c264f560aa2cd1f4576d63</id>
<content type='text'>
I left the following properties and constants out:

- rect_clip_content, I think it should let me resize the node below the content's size, but even with the minimum size set to (0,0) Godot won't let me
- mouse_filter, grow_horizontal and grow_vertical, same issue, after testing I don't know when they're necessary, so can't document them.
- GROW_DIRECTION_BEGIN, GROW_DIRECTION_END, MOUSE_FILTER_STOP, MOUSE_FILTER_PASS, MOUSE_FILTER_IGNORE, constants that correspond to the member variables above

For the mouse_filter, I couldn't see what it does in 3.0 alpha 1. For the grow_direction, I can see they might change the size calculation when the node's size changes, but in practice, with containers, I couldn't see a difference. If you know when to use it, please tell me and I'll add them to the PR.
</content>
</entry>
<entry>
<title>Rename pos to position in user facing methods and variables</title>
<updated>2017-09-20T11:11:10Z</updated>
<author>
<name>letheed</name>
</author>
<published>2017-09-10T13:37:49Z</published>
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<id>urn:sha1:5ad9be4c24e9d7dc5672fdc42cea896622fe5685</id>
<content type='text'>
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -&gt; position
* rot -&gt; rotation
* loc -&gt; location

C++ variables are left as is.
</content>
</entry>
<entry>
<title>doc: Sync classref with current source</title>
<updated>2017-09-13T06:53:01Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-13T06:49:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a4005221f5968e829bdb0e5ec699ed91460b4a2d'/>
<id>urn:sha1:a4005221f5968e829bdb0e5ec699ed91460b4a2d</id>
<content type='text'>
[ci skip]
</content>
</entry>
<entry>
<title>Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will</title>
<updated>2017-09-12T20:45:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-09-12T20:42:36Z</published>
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<id>urn:sha1:4f929a0fdfae24b1ca5acf0b732219119090ee43</id>
<content type='text'>
recognize them.
</content>
</entry>
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