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<title>godot.git/doc/classes/CollisionPolygon2D.xml, branch 3.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=3.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=3.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-02-27T12:57:10Z</updated>
<entry>
<title>doc: Update version string for 3.0.2</title>
<updated>2018-02-27T12:57:10Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-02-27T12:57:10Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=42e82b93776811f0606352c51c94101021f769b1'/>
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<content type='text'>
</content>
</entry>
<entry>
<title>Update doc version strings to 3.0.1</title>
<updated>2018-02-24T17:59:38Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-24T17:59:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5f15642fde5db2caf823fc984626a95ca7c65c79'/>
<id>urn:sha1:5f15642fde5db2caf823fc984626a95ca7c65c79</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Sync with current source</title>
<updated>2018-01-25T07:50:56Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-25T07:50:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d516aab8fa6b64c914082888863c5a89b3fec574'/>
<id>urn:sha1:d516aab8fa6b64c914082888863c5a89b3fec574</id>
<content type='text'>
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
</content>
</entry>
<entry>
<title>doc: Update version string in XML</title>
<updated>2018-01-13T10:43:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T10:43:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e28cdc4654cf9f678385fbecdbd90d8b8c42c2a1'/>
<id>urn:sha1:e28cdc4654cf9f678385fbecdbd90d8b8c42c2a1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Fix enum tags thanks to 2bc6db6</title>
<updated>2017-11-24T22:16:30Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-24T22:16:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7dfba3cda9f13427f9f10a6eefbec52aef62274c'/>
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<content type='text'>
</content>
</entry>
<entry>
<title>doc: Remove setters and getters now exposed via properties/members</title>
<updated>2017-11-24T17:10:32Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-24T17:10:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=92f07fefcd334686e81f56555d83530ae6741c2b'/>
<id>urn:sha1:92f07fefcd334686e81f56555d83530ae6741c2b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Update header version for 3.0-beta</title>
<updated>2017-11-24T08:16:52Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-24T08:16:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bc75fae5798c85b4fb18cbcdc3fcbc45a644dae3'/>
<id>urn:sha1:bc75fae5798c85b4fb18cbcdc3fcbc45a644dae3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Remove revision.module_config from version string</title>
<updated>2017-11-15T19:41:16Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-15T17:37:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=967bfb0c4a1db5adb10d40f66bb8542ec25e1694'/>
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<content type='text'>
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
</content>
</entry>
<entry>
<title>[DOCS] Update Polygon2D and CollisionPolygon2D</title>
<updated>2017-10-02T16:36:09Z</updated>
<author>
<name>Chris Bradfield</name>
</author>
<published>2017-10-02T04:13:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ee1afc8bcae2842ee50880d5150d56106d7099ca'/>
<id>urn:sha1:ee1afc8bcae2842ee50880d5150d56106d7099ca</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Modified the descriptions for CollisionPolygon2D and created descriptions for CollisionPolygon</title>
<updated>2017-09-17T01:42:47Z</updated>
<author>
<name>FigyTuna</name>
</author>
<published>2017-09-16T01:12:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=60a929d18e942a08457d29c7f958fbf2acffb02d'/>
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