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<title>godot.git/doc/classes/AStar.xml, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/doc/classes/AStar.xml?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/doc/classes/AStar.xml?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-25T07:50:56Z</updated>
<entry>
<title>doc: Sync with current source</title>
<updated>2018-01-25T07:50:56Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-25T07:50:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d516aab8fa6b64c914082888863c5a89b3fec574'/>
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<content type='text'>
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
</content>
</entry>
<entry>
<title>doc: Update version string in XML</title>
<updated>2018-01-13T10:43:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T10:43:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e28cdc4654cf9f678385fbecdbd90d8b8c42c2a1'/>
<id>urn:sha1:e28cdc4654cf9f678385fbecdbd90d8b8c42c2a1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Sync classref with current source</title>
<updated>2018-01-03T12:45:03Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-03T12:45:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8d03cafd7ca9037eb6137ab2d9bf7bf06306070f'/>
<id>urn:sha1:8d03cafd7ca9037eb6137ab2d9bf7bf06306070f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix wrong return value in some virtual method bindings</title>
<updated>2017-12-10T14:34:08Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-10T14:10:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2b41afb30e51629c439344439419b544ef12bf17'/>
<id>urn:sha1:2b41afb30e51629c439344439419b544ef12bf17</id>
<content type='text'>
</content>
</entry>
<entry>
<title>[DOCS] ARVR, AStar, AtlasTexture, Basis</title>
<updated>2017-12-07T06:16:27Z</updated>
<author>
<name>Will Nations</name>
</author>
<published>2017-12-07T06:16:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5b820bc247d17de7624bd71bcdb4f93fbc6d4664'/>
<id>urn:sha1:5b820bc247d17de7624bd71bcdb4f93fbc6d4664</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Update header version for 3.0-beta</title>
<updated>2017-11-24T08:16:52Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-24T08:16:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bc75fae5798c85b4fb18cbcdc3fcbc45a644dae3'/>
<id>urn:sha1:bc75fae5798c85b4fb18cbcdc3fcbc45a644dae3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>doc: Remove revision.module_config from version string</title>
<updated>2017-11-15T19:41:16Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-15T17:37:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=967bfb0c4a1db5adb10d40f66bb8542ec25e1694'/>
<id>urn:sha1:967bfb0c4a1db5adb10d40f66bb8542ec25e1694</id>
<content type='text'>
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}",
limits unnecessary diffs.
</content>
</entry>
<entry>
<title>classref: Sync with current source</title>
<updated>2017-11-13T08:25:53Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-11-13T08:24:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2fce0010f0d0eb2476028ed62335508bceabd820'/>
<id>urn:sha1:2fce0010f0d0eb2476028ed62335508bceabd820</id>
<content type='text'>
[ci skip]
</content>
</entry>
<entry>
<title>AStar: implementation of get_point_connections</title>
<updated>2017-11-04T08:21:03Z</updated>
<author>
<name>DmDerbin</name>
</author>
<published>2017-11-02T19:42:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4c79e58e3fcb4fe1aa81bc5085a8b0f7e7f92673'/>
<id>urn:sha1:4c79e58e3fcb4fe1aa81bc5085a8b0f7e7f92673</id>
<content type='text'>
</content>
</entry>
<entry>
<title>AStar: Add setters for point position and scale weight, cleanup</title>
<updated>2017-10-27T17:19:01Z</updated>
<author>
<name>Unknown</name>
</author>
<published>2017-10-27T17:19:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9b4c5989ad4a3623330517cd5138472ac85461b5'/>
<id>urn:sha1:9b4c5989ad4a3623330517cd5138472ac85461b5</id>
<content type='text'>
</content>
</entry>
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