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<title>godot.git/doc/base, branch 2.1.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/doc/base?h=2.1.4-stable</id>
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<updated>2017-08-27T11:59:44Z</updated>
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<title>classref: Sync with current source</title>
<updated>2017-08-27T11:59:44Z</updated>
<author>
<name>Rémi Verschelde</name>
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<published>2017-08-27T11:59:44Z</published>
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<entry>
<title>doc: Sync with current source</title>
<updated>2017-08-25T17:26:30Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-25T17:26:30Z</published>
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<entry>
<title>Added missing descriptions to Vector2 methods abs and clamped.</title>
<updated>2017-08-13T18:29:46Z</updated>
<author>
<name>Naughty</name>
</author>
<published>2017-08-08T02:55:59Z</published>
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(cherry picked from commit ce543bc0791e40a3e9ac9d7ab2fe2b8d550c0d6d)
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<entry>
<title>doc: Sync classref with current source</title>
<updated>2017-07-30T19:47:34Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-07-30T19:47:34Z</published>
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<entry>
<title>Docs: fix broken ref tags</title>
<updated>2017-07-30T19:29:21Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-07-22T15:15:59Z</published>
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(cherry picked from commit 90c2c1e7f8c71e00398f2eb18038ebda61065eb8)
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<entry>
<title>doc: Sync classref with current source</title>
<updated>2017-07-14T20:20:17Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-07-14T20:20:17Z</published>
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</content>
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<entry>
<title>Improved GDScript parse_json() doc about numerical values conversion.</title>
<updated>2017-07-14T20:05:51Z</updated>
<author>
<name>ducdetronquito</name>
</author>
<published>2017-07-06T13:37:18Z</published>
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(cherry picked from commit 76e6b2d33bb2c16ce9fd142baca3d28a0a6e04b6)
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<entry>
<title>Fix MarginContainer description</title>
<updated>2017-07-11T14:38:57Z</updated>
<author>
<name>Henrique Campos</name>
</author>
<published>2017-07-11T14:38:57Z</published>
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<entry>
<title>Merge pull request #8714 from RandomShaper/fix-owc-2.1</title>
<updated>2017-06-25T09:14:31Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-06-25T09:14:31Z</published>
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<id>urn:sha1:5e7fb570e8e45222dd676359e246732c24c92d49</id>
<content type='text'>
Fix one-way collision detection (2.1)</content>
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<entry>
<title>Added 'blit_rect_mask' method</title>
<updated>2017-06-24T15:16:35Z</updated>
<author>
<name>dumitru-stama</name>
</author>
<published>2017-06-24T15:16:35Z</published>
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