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<title>godot.git/doc/base, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/doc/base?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/doc/base?h=2.1.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-11-15T08:14:02Z</updated>
<entry>
<title>classref: Sync with current source</title>
<updated>2016-11-15T08:14:02Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-11-15T08:14:02Z</published>
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</content>
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<entry>
<title>vsnc --&gt; vsync</title>
<updated>2016-11-15T07:34:43Z</updated>
<author>
<name>ISylvox</name>
</author>
<published>2016-11-08T14:06:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0413d85adddfce0a0d8b6bac0c6c6428e0479df8'/>
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(cherry picked from commit b5c383fd61d554fa02c3e231dd1f92145d90e04e)
</content>
</entry>
<entry>
<title>Fixed minor typo</title>
<updated>2016-11-15T07:30:35Z</updated>
<author>
<name>DTV96Calibre</name>
</author>
<published>2016-11-06T06:38:41Z</published>
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<content type='text'>
(cherry picked from commit 37098419c5792e9e6ba504173bc95a87540cd7d5)
</content>
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<entry>
<title>classref: Sync with current sources</title>
<updated>2016-10-30T23:15:54Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-30T23:15:54Z</published>
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<entry>
<title>Add "Never" underline mode to LinkButton</title>
<updated>2016-10-30T23:05:32Z</updated>
<author>
<name>rdb</name>
</author>
<published>2016-10-28T08:52:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a27aee241c6f3c881dcfedd0df6d5aea24a4886a'/>
<id>urn:sha1:a27aee241c6f3c881dcfedd0df6d5aea24a4886a</id>
<content type='text'>
(cherry picked from commit d517bc908f9c1e00503266ab9a639552660cf72c)
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<entry>
<title>Added general notes on RayCast[2D] updating behaviour and force_raycast_update()</title>
<updated>2016-10-30T23:00:34Z</updated>
<author>
<name>Karol Walasek</name>
</author>
<published>2016-10-03T09:35:40Z</published>
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<content type='text'>
(cherry picked from commit 8d57640d3745084d5c4abc4e6926298c2f4a3fb4)
</content>
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<entry>
<title>Revert "Tween reset/stop/resume/remove for all object properties at once"</title>
<updated>2016-10-18T19:43:46Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-18T19:43:46Z</published>
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<id>urn:sha1:14e45a55d4132a268a4fd4d75bdea08a5269cc3d</id>
<content type='text'>
This reverts commit 6fc894d65264e37f6c0772f3789bcec52c7bbe3a.
It caused a regression, cf. #6863.
</content>
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<entry>
<title>classref: Sync with current source</title>
<updated>2016-10-17T19:07:01Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-17T19:07:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2287bac8f7e8ff59a2a9d4ea041d5895b1502d0c'/>
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<content type='text'>
</content>
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<entry>
<title>Fixed Particle2D docs - radians to degrees for some params</title>
<updated>2016-10-17T18:49:52Z</updated>
<author>
<name>Karol Walasek</name>
</author>
<published>2016-10-13T16:25:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8a8ace8fa0973abe8476a6833c48b7255b1e43c3'/>
<id>urn:sha1:8a8ace8fa0973abe8476a6833c48b7255b1e43c3</id>
<content type='text'>
(cherry picked from commit 5687fa470962fc3f6528e6886284e3e965e7e35c)
</content>
</entry>
<entry>
<title>classref: Sync with current 2.1 branch</title>
<updated>2016-10-09T15:50:09Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-09T15:50:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c757787fedd81efcf49aac92bb87af3a90bfaac8'/>
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