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<title>godot.git/demos/misc/window_management, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/demos/misc/window_management?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/demos/misc/window_management?h=mirror'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-06-03T13:30:38Z</updated>
<entry>
<title>Removed demos</title>
<updated>2016-06-03T13:30:38Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-03T13:30:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c7d45ec085086ab86192a7890b9622320d57b89d'/>
<id>urn:sha1:c7d45ec085086ab86192a7890b9622320d57b89d</id>
<content type='text'>
they go to their own project now
</content>
</entry>
<entry>
<title>window management demo: show screen dpi</title>
<updated>2016-05-29T22:46:20Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2016-05-29T22:46:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d02a819fd0637bf87f10390e14f54e8341474869'/>
<id>urn:sha1:d02a819fd0637bf87f10390e14f54e8341474869</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use upper-cased first letter at the start of comment sentences</title>
<updated>2015-12-09T07:39:12Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-11-21T12:31:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8c4f19e79d3e8ac8bc8c283073dce5ccfbf222b5'/>
<id>urn:sha1:8c4f19e79d3e8ac8bc8c283073dce5ccfbf222b5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Improve code formatting and update to 2.0</title>
<updated>2015-12-09T07:38:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-12-09T07:38:23Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8639cecf4cedd56452b47503be19c44b304cd02f'/>
<id>urn:sha1:8639cecf4cedd56452b47503be19c44b304cd02f</id>
<content type='text'>
The scripts were streamlined using more or less the following conventions:
 - space after a comma in lists of arguments
 - space around weak operators (+, -), no space around strong operators (*, /)
 - space after a comment start (#)
 - removed trailing spaces or tabs, apart from those that delimit the function indentation level (those could be removed too but since they are added automatically by the editor when typing code, keeping them for now)
 - function blocks separate by two newlines

The scene files were resaved with the (current) 2.0 format, and some scenes that were in XML format were converted to SCN, to be consistent across all demos.
</content>
</entry>
<entry>
<title>Add icons to all demos that can have a meaningful one</title>
<updated>2015-11-19T22:45:37Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-11-19T22:45:19Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9d225016304f14ed0391622d96a32d2ff9ead724'/>
<id>urn:sha1:9d225016304f14ed0391622d96a32d2ff9ead724</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix icon locations in demo projects</title>
<updated>2015-10-21T19:29:52Z</updated>
<author>
<name>firefly2442</name>
</author>
<published>2015-10-21T19:29:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=580a88c3ced6aa59db50fea6b7b5e02330689b09'/>
<id>urn:sha1:580a88c3ced6aa59db50fea6b7b5e02330689b09</id>
<content type='text'>
</content>
</entry>
<entry>
<title>window_management input fix</title>
<updated>2015-05-07T03:07:11Z</updated>
<author>
<name>hurikhan</name>
</author>
<published>2015-05-07T03:07:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=48afa1d2847bdf7d23c21a76494c4789d3bdc9e1'/>
<id>urn:sha1:48afa1d2847bdf7d23c21a76494c4789d3bdc9e1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Set name on window management demo's engine.cfg</title>
<updated>2015-04-26T02:22:04Z</updated>
<author>
<name>jack</name>
</author>
<published>2015-04-26T02:22:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ffbe3eeff9782e19a33fea7eec60846f10729a9f'/>
<id>urn:sha1:ffbe3eeff9782e19a33fea7eec60846f10729a9f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>adjust the window_management demo to the new function names</title>
<updated>2015-03-23T04:09:12Z</updated>
<author>
<name>hurikhan</name>
</author>
<published>2015-03-23T04:09:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=001a16064f886944f2746828c3b8d8be813838e5'/>
<id>urn:sha1:001a16064f886944f2746828c3b8d8be813838e5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fixes to new window management API</title>
<updated>2015-03-22T22:00:50Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-22T22:00:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=23e13ce3c209da13a7bbf771cf31588045ad432e'/>
<id>urn:sha1:23e13ce3c209da13a7bbf771cf31588045ad432e</id>
<content type='text'>
-needs testing on Linux
-needs testing on Windows
-NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP!
</content>
</entry>
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