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<title>godot.git/demos/2d/particles, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/demos/2d/particles?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/demos/2d/particles?h=mirror'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-06-03T13:30:38Z</updated>
<entry>
<title>Removed demos</title>
<updated>2016-06-03T13:30:38Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-03T13:30:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c7d45ec085086ab86192a7890b9622320d57b89d'/>
<id>urn:sha1:c7d45ec085086ab86192a7890b9622320d57b89d</id>
<content type='text'>
they go to their own project now
</content>
</entry>
<entry>
<title>Port 2D demos to TSCN/TRES formats</title>
<updated>2016-04-02T12:39:08Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-04-02T10:35:23Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=23cf6a85bdb904a1833c6015222d9ee69842c1ed'/>
<id>urn:sha1:23cf6a85bdb904a1833c6015222d9ee69842c1ed</id>
<content type='text'>
Part of #4196.
</content>
</entry>
<entry>
<title>Update 2D demos scenes for 2.0 format</title>
<updated>2015-12-09T07:39:12Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-11-21T15:12:54Z</published>
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<id>urn:sha1:323dde7f3164477b3d51fda8352d8b37a19f7f9d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixing Issues...</title>
<updated>2014-09-19T21:39:50Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-09-19T21:39:50Z</published>
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<id>urn:sha1:549d344f0fef5e5748ded69b6a037698ff55f8bc</id>
<content type='text'>
- #672 (default user:// in $HOME/.godot/app_userdata (linux/osx) and $APPDATA/Godot/app_userdata (Windows)
- #676 (draw both tiles and octants in order from top to bottom, left to right )
- #686 (unicode escape sequences work now)
- #702 (was not a bug, but a test was added to see if bodies went too far away)
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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