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<title>godot.git/demos/2d/normalmaps, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/demos/2d/normalmaps?h=master</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/demos/2d/normalmaps?h=master'/>
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<updated>2016-06-03T13:30:38Z</updated>
<entry>
<title>Removed demos</title>
<updated>2016-06-03T13:30:38Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-03T13:30:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c7d45ec085086ab86192a7890b9622320d57b89d'/>
<id>urn:sha1:c7d45ec085086ab86192a7890b9622320d57b89d</id>
<content type='text'>
they go to their own project now
</content>
</entry>
<entry>
<title>Port 2D demos to TSCN/TRES formats</title>
<updated>2016-04-02T12:39:08Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-04-02T10:35:23Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=23cf6a85bdb904a1833c6015222d9ee69842c1ed'/>
<id>urn:sha1:23cf6a85bdb904a1833c6015222d9ee69842c1ed</id>
<content type='text'>
Part of #4196.
</content>
</entry>
<entry>
<title>normalmap demo: convert images to JPG</title>
<updated>2016-02-27T19:54:21Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-27T18:34:23Z</published>
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<id>urn:sha1:2fd177b2a58f491f91b836206865275f62832d49</id>
<content type='text'>
To make the demos lighter
</content>
</entry>
<entry>
<title>Update 2D demos scenes for 2.0 format</title>
<updated>2015-12-09T07:39:12Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-11-21T15:12:54Z</published>
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<id>urn:sha1:323dde7f3164477b3d51fda8352d8b37a19f7f9d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make all demo icons 8-bit/color RGB(A)</title>
<updated>2015-11-22T23:19:00Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-11-22T23:19:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b6c6e2f5e5daa1203807aef6be1b2e44af7f5392'/>
<id>urn:sha1:b6c6e2f5e5daa1203807aef6be1b2e44af7f5392</id>
<content type='text'>
Godot does not seem to like 8-bit colormaps.
Fixes #2874.
</content>
</entry>
<entry>
<title>Added some demo icons</title>
<updated>2015-10-29T19:37:09Z</updated>
<author>
<name>neikeq</name>
</author>
<published>2015-10-29T19:37:09Z</published>
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<id>urn:sha1:b0b0f35e2cc6b2e95672a672ea599a22bb53ebd4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>more fixes</title>
<updated>2015-05-20T00:36:35Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-20T00:36:35Z</published>
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<id>urn:sha1:221443c5a2d174e52d391d15d5f1c6b5c9496d57</id>
<content type='text'>
-only refuse to load an older file if version major is different, fixes
#1944
-fix drive letter default value, fixes #1939
</content>
</entry>
<entry>
<title>2D normal mapping and lighting simple demos</title>
<updated>2015-03-24T19:17:49Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-24T19:17:16Z</published>
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