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<title>godot.git/demos/2d/normalmaps/diffuse.png, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/demos/2d/normalmaps/diffuse.png?h=mirror</id>
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<updated>2016-02-27T19:54:21Z</updated>
<entry>
<title>normalmap demo: convert images to JPG</title>
<updated>2016-02-27T19:54:21Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-27T18:34:23Z</published>
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<id>urn:sha1:2fd177b2a58f491f91b836206865275f62832d49</id>
<content type='text'>
To make the demos lighter
</content>
</entry>
<entry>
<title>2D normal mapping and lighting simple demos</title>
<updated>2015-03-24T19:17:49Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-24T19:17:16Z</published>
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