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<title>godot.git/core, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=mirror'/>
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<updated>2018-06-25T19:22:41Z</updated>
<entry>
<title>State machine animation node</title>
<updated>2018-06-25T19:22:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-06-25T19:21:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4f5a7ebaecfcf00cf1e5c4af4b20034f0dcecd29'/>
<id>urn:sha1:4f5a7ebaecfcf00cf1e5c4af4b20034f0dcecd29</id>
<content type='text'>
</content>
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<entry>
<title>Merge pull request #19193 from tagcup/quat_norm</title>
<updated>2018-06-25T13:58:04Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-06-25T13:58:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ad4666f8e0c4a110f0cc07e0555b0808916a4cf4'/>
<id>urn:sha1:ad4666f8e0c4a110f0cc07e0555b0808916a4cf4</id>
<content type='text'>
Fixed Basis -&gt; Quat conversions, added a few safety checks.</content>
</entry>
<entry>
<title>Merge pull request #19695 from rraallvv/nocache_gen_master</title>
<updated>2018-06-22T07:44:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-06-22T07:44:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8bf5b502223d48ee1b7b88ab8613be7bacbb63d2'/>
<id>urn:sha1:8bf5b502223d48ee1b7b88ab8613be7bacbb63d2</id>
<content type='text'>
Add NoCache wrapper to Command (master)</content>
</entry>
<entry>
<title>Added auto triangle generation in blend space, using Delaunay.</title>
<updated>2018-06-22T01:48:47Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-06-22T01:48:47Z</published>
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<id>urn:sha1:2365fe472b0999100e76078d7b9f5e8f7fe2f9d5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove error messages</title>
<updated>2018-06-21T21:46:17Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-06-21T21:46:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b76143bfdee9ff0c21e1aac247567d2381dffa4d'/>
<id>urn:sha1:b76143bfdee9ff0c21e1aac247567d2381dffa4d</id>
<content type='text'>
</content>
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<entry>
<title>add NoCache wrapper to Command</title>
<updated>2018-06-21T07:00:33Z</updated>
<author>
<name>Rhody Lugo</name>
</author>
<published>2018-06-21T04:33:25Z</published>
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<id>urn:sha1:920224a535f7858dd4bf39f04e3c90c8276503c3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed float Color conversions to int types</title>
<updated>2018-06-19T19:19:08Z</updated>
<author>
<name>Max</name>
</author>
<published>2018-06-19T17:42:59Z</published>
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<id>urn:sha1:83b98785b3ab2a447e6158dde22fdd3438b32ee3</id>
<content type='text'>
</content>
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<entry>
<title>-Added AnimationGraphPlayer (still missing features)</title>
<updated>2018-06-19T01:12:08Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-06-19T01:10:48Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0a1c1c660fc6aa0689816e85f2b6791c225c6d63'/>
<id>urn:sha1:0a1c1c660fc6aa0689816e85f2b6791c225c6d63</id>
<content type='text'>
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
</content>
</entry>
<entry>
<title>Expose OS.get_ticks_usec()</title>
<updated>2018-06-18T19:03:55Z</updated>
<author>
<name>Marc Gilleron</name>
</author>
<published>2018-06-17T16:10:41Z</published>
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<id>urn:sha1:4705dc4f0003e0bed87e3672dd977b3decdbd8b9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #19487 from JFonS/better_3d_select</title>
<updated>2018-06-13T16:49:35Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-06-13T16:49:35Z</published>
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<id>urn:sha1:8efbe9ed3dc51e89d032cc2464cfe96fa9e4ea78</id>
<content type='text'>
Improve 3D selection</content>
</entry>
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