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<title>godot.git/core, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
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<updated>2017-10-13T05:40:19Z</updated>
<entry>
<title>Remove junk output</title>
<updated>2017-10-13T05:40:19Z</updated>
<author>
<name>Ruslan Mustakov</name>
</author>
<published>2017-10-13T05:40:19Z</published>
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<id>urn:sha1:6106fd88d415c2889d3b64dcf1b0762eda2df562</id>
<content type='text'>
Remove several prints that were added for engine debugging, but are
of no use to the end user, and only pollute the editor and game logs.
</content>
</entry>
<entry>
<title>Merge pull request #11539 from BastiaanOlij/remove_directory_scan</title>
<updated>2017-10-11T21:37:10Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-11T21:37:10Z</published>
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<id>urn:sha1:c30ab882d758fea6578aa6c31a79b3938fba222b</id>
<content type='text'>
Removed directory scan from project load</content>
</entry>
<entry>
<title>Merge pull request #12039 from Hinsbart/expose_joy_connection</title>
<updated>2017-10-11T21:01:33Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-11T21:01:33Z</published>
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<id>urn:sha1:20a32d6a2effd71a6093305622dbb4f4b82a2cf9</id>
<content type='text'>
Input: expose joy_connection_changed()

[ci skip]</content>
</entry>
<entry>
<title>Input: expose joy_connection_changed()</title>
<updated>2017-10-11T16:55:57Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-10-11T16:45:44Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #11954 from neikeq/d</title>
<updated>2017-10-11T11:54:34Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-11T11:54:34Z</published>
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<id>urn:sha1:740ef3dc9788d62fc07567149a3768e90af781ce</id>
<content type='text'>
Added 'exposed' field to ClassInfo for registered classes</content>
</entry>
<entry>
<title>Merge pull request #11919 from Toizi/array_sort_ref</title>
<updated>2017-10-10T18:31:48Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-10-10T18:31:48Z</published>
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<id>urn:sha1:1d8a546a07a7d7a47d788b5f4156bd54ce48211c</id>
<content type='text'>
Array::sort/invert now return reference to Array</content>
</entry>
<entry>
<title>Merge pull request #11987 from endragor/define-va-copy</title>
<updated>2017-10-10T14:35:39Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-10T14:35:39Z</published>
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<id>urn:sha1:8ac43bb1de86202566e65dc96bddccd125e073be</id>
<content type='text'>
Define va_copy with --std=c++03 (fixes #11979)</content>
</entry>
<entry>
<title>Made directory scan optional</title>
<updated>2017-10-10T12:45:54Z</updated>
<author>
<name>BastiaanOlij</name>
</author>
<published>2017-10-10T12:45:54Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Define va_copy with --std=c++03 (fixes #11979)</title>
<updated>2017-10-10T05:09:59Z</updated>
<author>
<name>Ruslan Mustakov</name>
</author>
<published>2017-10-10T05:08:36Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Adds 'exposed' field to ClassInfo</title>
<updated>2017-10-09T21:49:17Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-09T21:49:17Z</published>
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<id>urn:sha1:0c2e882210f8848475f7d9547af50a202f53a110</id>
<content type='text'>
This field represents if the class is exposed to the scripting API.
The value is 'true' if the class was registered manually ('ClassDB::register_*class()'), otherwise it's false (registered on '_post_initialize').
- Added missing registration of classes that are meant to be exposed.
</content>
</entry>
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