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<title>godot.git/core/ustring.cpp, branch 2.0.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/ustring.cpp?h=2.0.3-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/core/ustring.cpp?h=2.0.3-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-05-12T07:04:59Z</updated>
<entry>
<title>Added possibility to strip left and right to strip_edges (#4594)</title>
<updated>2016-05-12T07:04:59Z</updated>
<author>
<name>Mattias Cibien</name>
</author>
<published>2016-05-11T07:22:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c575f31d5d601eecd85594c079bce9542a30559d'/>
<id>urn:sha1:c575f31d5d601eecd85594c079bce9542a30559d</id>
<content type='text'>
(cherry picked from commit 49c473bb365054969687f14ed0b55bfe3b06e637)
</content>
</entry>
<entry>
<title>fix percent decode utf8 error</title>
<updated>2016-05-12T06:59:30Z</updated>
<author>
<name>Alexander Holland</name>
</author>
<published>2016-05-05T11:34:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f58cfaf5850c5fde674d3e68670446b377c9c3d8'/>
<id>urn:sha1:f58cfaf5850c5fde674d3e68670446b377c9c3d8</id>
<content type='text'>
(cherry picked from commit f86cffd8e6cacb09cf59c27423c7e82c0e024aaa)
</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-04-02T20:03:48Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
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<id>urn:sha1:424a1046664eb1dc8138ccb886ba1c1967c3caa4</id>
<content type='text'>
(cherry picked from commit 4a4f2479146aa33e235ed57cde311efda68d3c8f)
</content>
</entry>
<entry>
<title>Fixed String::camelcase_to_underscore() so it works in all cases. Fixes PR #1650</title>
<updated>2016-02-17T18:26:22Z</updated>
<author>
<name>Julian Murgia - StraToN</name>
</author>
<published>2016-02-17T18:26:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7b47153072eca95c0becf1dc735637d228b4e427'/>
<id>urn:sha1:7b47153072eca95c0becf1dc735637d228b4e427</id>
<content type='text'>
</content>
</entry>
<entry>
<title>added a new function to escape properly json, fixes #3282</title>
<updated>2016-01-10T18:01:06Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-10T18:01:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4fdab4f555f3f7e1d3b070244d88ce18c3282a15'/>
<id>urn:sha1:4fdab4f555f3f7e1d3b070244d88ce18c3282a15</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040</title>
<updated>2016-01-03T20:14:28Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-03T20:14:28Z</published>
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<id>urn:sha1:e8fbf39f886b2b5dbf5e14f07cd1dbefe8d48bf4</id>
<content type='text'>
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix call to _snprintf on GCC</title>
<updated>2015-11-19T23:30:35Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-11-19T23:19:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f7e4c4e35939474928a8ec8798ba6759f173250a'/>
<id>urn:sha1:f7e4c4e35939474928a8ec8798ba6759f173250a</id>
<content type='text'>
Was a regression from ddbf2ff.
This commit also introduce a "#define snprintf _snprintf", so the rest of the file was simplified to make use of this
instead of distinguishing between snprintf and _snprintf in the various functions.
</content>
</entry>
<entry>
<title>compile fixes</title>
<updated>2015-11-19T23:24:43Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-19T23:24:21Z</published>
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<id>urn:sha1:2769da7744d142c29e6847074bc5b597a11902fb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix compile error in some msvc version (snprintf not found)</title>
<updated>2015-11-19T21:09:57Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2015-11-19T21:09:57Z</published>
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