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<title>godot.git/core/ustring.cpp, branch 1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/ustring.cpp?h=1.1-stable</id>
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<updated>2015-05-04T18:06:41Z</updated>
<entry>
<title>fix font import path on windows, closes #1675</title>
<updated>2015-05-04T18:06:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-04T18:06:41Z</published>
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</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fdaa2920eb21fff3320a17e9239e04dfadecdb00'/>
<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
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</content>
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<entry>
<title>Camel casing being capitalized only happens in the inspector now.</title>
<updated>2015-03-23T05:08:07Z</updated>
<author>
<name>Nathan Warden</name>
</author>
<published>2015-03-23T05:08:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=21eb3b2a83fd59f6d667688c95b4a198b3b6f689'/>
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</content>
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<entry>
<title>Revert "Camelcased script variables will now capitalize in the inspector."</title>
<updated>2015-03-22T22:06:13Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-22T22:06:13Z</published>
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<entry>
<title>Merge pull request #1396 from Spooner/fix_sprintf_errors</title>
<updated>2015-03-22T18:03:32Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-22T18:03:32Z</published>
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<id>urn:sha1:0302ea5b821939c68529195d223c35bc7f3ce7b1</id>
<content type='text'>
Fix sprintf errors</content>
</entry>
<entry>
<title>Camelcased script variables will now capitalize in the inspector.</title>
<updated>2015-02-20T00:35:04Z</updated>
<author>
<name>Nathan Warden</name>
</author>
<published>2015-02-20T00:35:04Z</published>
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</content>
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<entry>
<title>Correctly halt on error in sprintf parsing (fixes #1393)</title>
<updated>2015-02-19T15:45:49Z</updated>
<author>
<name>Bil Bas (Spooner)</name>
</author>
<published>2015-02-19T15:45:49Z</published>
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<id>urn:sha1:db2381de7afffc932d051ec9fc853bfe06645060</id>
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</content>
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<entry>
<title>Completed more complex formatting.</title>
<updated>2015-02-01T20:18:38Z</updated>
<author>
<name>Bil Bas (Spooner)</name>
</author>
<published>2015-02-01T20:18:38Z</published>
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</content>
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<entry>
<title>Completed implementing standard formatting.</title>
<updated>2015-02-01T18:42:36Z</updated>
<author>
<name>Bil Bas (Spooner)</name>
</author>
<published>2015-02-01T18:42:36Z</published>
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<id>urn:sha1:6306254d37292fa2590799c1fdd08536326465d5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added basic sprintf functionality (e.g. "fish %d %s" % [12, Vector2(1, 2)])</title>
<updated>2015-01-10T20:44:20Z</updated>
<author>
<name>Bil Bas (Spooner)</name>
</author>
<published>2015-01-10T20:44:20Z</published>
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