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<title>godot.git/core/string_buffer.cpp, branch fix/use-bin-name</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/string_buffer.cpp?h=fix%2Fuse-bin-name</id>
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<updated>2017-09-05T04:04:11Z</updated>
<entry>
<title>Add StringBuffer class</title>
<updated>2017-09-05T04:04:11Z</updated>
<author>
<name>Evgeny Zuev</name>
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<published>2017-09-05T04:04:11Z</published>
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