<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/core/os, branch 3.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/os?h=3.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/core/os?h=3.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-02-27T16:52:18Z</updated>
<entry>
<title>(Magnify|Pan)Gesture: implement as_text</title>
<updated>2018-02-27T16:52:18Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2018-02-24T03:25:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=17408bea9c8c69da3d7548e6b9bc8198217717d2'/>
<id>urn:sha1:17408bea9c8c69da3d7548e6b9bc8198217717d2</id>
<content type='text'>
(cherry picked from commit 67e20dc2b6167e6dd9cb05056fd82de71891395f)
</content>
</entry>
<entry>
<title>Added OS::center_window to center the window precisely on desktop platforms</title>
<updated>2018-02-19T21:14:05Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2018-02-12T17:17:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=150423203bcdf8a3ecacf6c73c1684c52990c8b4'/>
<id>urn:sha1:150423203bcdf8a3ecacf6c73c1684c52990c8b4</id>
<content type='text'>
(cherry picked from commit ea1d726a4603fdd6bd4dfa6c1fa3128cfb2915c7)
</content>
</entry>
<entry>
<title>- Improves portability in joystick buttons enum</title>
<updated>2018-01-24T22:12:54Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2018-01-24T22:06:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=81426ff0a84b0b7f9c52f6f908fe30bec538fa8b'/>
<id>urn:sha1:81426ff0a84b0b7f9c52f6f908fe30bec538fa8b</id>
<content type='text'>
- Fixes linking bug in modules split library
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Change OS::initialize signature to return Error (fix segfault on x11)</title>
<updated>2018-01-04T14:15:55Z</updated>
<author>
<name>Emmanuel Leblond</name>
</author>
<published>2018-01-03T17:26:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e315c94900be47e61152a2958011e14b7e635a3e'/>
<id>urn:sha1:e315c94900be47e61152a2958011e14b7e635a3e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>found via cppcheck:</title>
<updated>2018-01-04T04:23:48Z</updated>
<author>
<name>firefly2442</name>
</author>
<published>2018-01-04T04:17:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f066991aa7bdf8c5e06f2255ea1df96e5daeac9f'/>
<id>urn:sha1:f066991aa7bdf8c5e06f2255ea1df96e5daeac9f</id>
<content type='text'>
remove code that will never run
make definition and declaration names for parameters match
change floats that were being set to bool values
remove pointer that is never used
</content>
</entry>
<entry>
<title>Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor</title>
<updated>2018-01-03T07:35:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-03T07:35:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6322b0bbb7fec1e6574f0bb09c99647472ef3a52'/>
<id>urn:sha1:6322b0bbb7fec1e6574f0bb09c99647472ef3a52</id>
<content type='text'>
Custom hardware-accelerated mouse cursor</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Reimport now checks source path changes and imported files and their md5, fixes #14728</title>
<updated>2017-12-27T18:22:04Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-12-27T18:21:18Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=988d29bdd8f1d6fc74280cceb76a8b4edb54138d'/>
<id>urn:sha1:988d29bdd8f1d6fc74280cceb76a8b4edb54138d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removed the InputEvent ID field, which was unused and can cause bugs.</title>
<updated>2017-12-26T12:49:31Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-12-26T12:48:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4a2eef4ad801a3dc5c07a575e59b8f1eafa42c6e'/>
<id>urn:sha1:4a2eef4ad801a3dc5c07a575e59b8f1eafa42c6e</id>
<content type='text'>
</content>
</entry>
</feed>
