<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/core/os, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/os?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/core/os?h=2.1.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-11-15T07:34:43Z</updated>
<entry>
<title>vsnc --&gt; vsync</title>
<updated>2016-11-15T07:34:43Z</updated>
<author>
<name>ISylvox</name>
</author>
<published>2016-11-08T14:06:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0413d85adddfce0a0d8b6bac0c6c6428e0479df8'/>
<id>urn:sha1:0413d85adddfce0a0d8b6bac0c6c6428e0479df8</id>
<content type='text'>
(cherry picked from commit b5c383fd61d554fa02c3e231dd1f92145d90e04e)
</content>
</entry>
<entry>
<title>memory ops implemented as OS functions by default</title>
<updated>2016-11-08T22:04:56Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-11-08T22:04:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=67f65f66391327b2967a20a89c3627e1dd6e84eb'/>
<id>urn:sha1:67f65f66391327b2967a20a89c3627e1dd6e84eb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>style: Fix PEP8 whitespace issues in Python files</title>
<updated>2016-11-02T21:28:28Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-11-02T21:28:28Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e259bf8bbb00c5555675892295ce50aa32695737'/>
<id>urn:sha1:e259bf8bbb00c5555675892295ce50aa32695737</id>
<content type='text'>
Done with `autopep8 --select=E2,W2`, fixes:

- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
</content>
</entry>
<entry>
<title>Fix comparison bug with InputEvent</title>
<updated>2016-10-30T23:02:04Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-10-22T20:47:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e56961f58b39b3a6e59495d62995717275050361'/>
<id>urn:sha1:e56961f58b39b3a6e59495d62995717275050361</id>
<content type='text'>
(cherry picked from commit b76a0ca40c02a29692ca124dd1d28a3cecc6c3fb)
</content>
</entry>
<entry>
<title>SCsub: Add python shebang as a hint for syntax highlighting</title>
<updated>2016-10-30T13:51:34Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-17T06:50:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5a49e45d213d57f82892c04b94497b37e9fa6229'/>
<id>urn:sha1:5a49e45d213d57f82892c04b94497b37e9fa6229</id>
<content type='text'>
Also switch existing shebangs to "better" /usr/bin/env python.

(cherry picked from commit fc8ccd5b8c8b779bffd0f4d7f22f2f964c939163)
</content>
</entry>
<entry>
<title>Improve debug focus behavior</title>
<updated>2016-10-09T15:29:59Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2016-09-14T02:02:18Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=12d4d6566892a377e5e6ddd171ecf69a2ccf129d'/>
<id>urn:sha1:12d4d6566892a377e5e6ddd171ecf69a2ccf129d</id>
<content type='text'>
Fix focusing debugged game on Windows
Add re-focusing editor on continue

(cherry picked from commit 66dac878ac9fc278044281b7f67fbed668e4523d)
</content>
</entry>
<entry>
<title>Add function to get readable names for joystick events</title>
<updated>2016-10-09T15:19:57Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2016-09-20T20:12:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=33223e7a8af35c0e5bfe5854f5a5cdbfb4825bbb'/>
<id>urn:sha1:33223e7a8af35c0e5bfe5854f5a5cdbfb4825bbb</id>
<content type='text'>
Closes #6476

(cherry picked from commit e0fcd9331a7ce0e3afd7240a65ecf3e8c59ef9a3)
</content>
</entry>
<entry>
<title>Fix input action pressed state not changing for quick joystick movements.</title>
<updated>2016-10-09T15:16:19Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2016-09-15T17:30:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e788ffff65ca65b6fd8dd84b3822d74e330d68c7'/>
<id>urn:sha1:e788ffff65ca65b6fd8dd84b3822d74e330d68c7</id>
<content type='text'>
fixes #6488
Also removes a bunch of dead code related to checking if a joystick axis is pressed.

(cherry picked from commit 84783fe77b5dfa89a1bcf5a7e60a3b3ab7d876bd)
</content>
</entry>
<entry>
<title>InputEvent: Fix event comparisons when type is NONE</title>
<updated>2016-09-18T21:03:10Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-09-02T18:31:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=48d1e8bd4e5ebcaf55dc465d9392df0e05405464'/>
<id>urn:sha1:48d1e8bd4e5ebcaf55dc465d9392df0e05405464</id>
<content type='text'>
Was a regression from 2e5a4cb5ca33576ea81601f949b2e633ff92213c.
Fixes #6376.

(cherry picked from commit eff6519aafab0750d10978e9b0b6c51e0fac6862)
</content>
</entry>
<entry>
<title>Show last added action on Input Map and implement InputEvent "=="</title>
<updated>2016-09-01T06:45:37Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-08-22T23:14:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=265715f5b20e563832f21ac2e2197961d01e4028'/>
<id>urn:sha1:265715f5b20e563832f21ac2e2197961d01e4028</id>
<content type='text'>
(cherry picked from commit 2e5a4cb5ca33576ea81601f949b2e633ff92213c)
</content>
</entry>
</feed>
