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<title>godot.git/core/os/input.cpp, branch fix/use-bin-name</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/os/input.cpp?h=fix%2Fuse-bin-name</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/core/os/input.cpp?h=fix%2Fuse-bin-name'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-10-11T16:55:57Z</updated>
<entry>
<title>Input: expose joy_connection_changed()</title>
<updated>2017-10-11T16:55:57Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-10-11T16:45:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8f1ed9aaeed497a861cdc9e369f357021288b81e'/>
<id>urn:sha1:8f1ed9aaeed497a861cdc9e369f357021288b81e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rename pos to position in user facing methods and variables</title>
<updated>2017-09-20T11:11:10Z</updated>
<author>
<name>letheed</name>
</author>
<published>2017-09-10T13:37:49Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5ad9be4c24e9d7dc5672fdc42cea896622fe5685'/>
<id>urn:sha1:5ad9be4c24e9d7dc5672fdc42cea896622fe5685</id>
<content type='text'>
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -&gt; position
* rot -&gt; rotation
* loc -&gt; location

C++ variables are left as is.
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>ClassDB: Provide the enum name of integer constants</title>
<updated>2017-08-20T20:07:43Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-08-20T15:45:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=32dd9a9f668db31e348c5ef5bc181cdb91c07299'/>
<id>urn:sha1:32dd9a9f668db31e348c5ef5bc181cdb91c07299</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removes type information from method binds</title>
<updated>2017-08-10T05:17:50Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-08-09T11:19:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2f290038d63b55e6ce40296602f36bc98ab26015'/>
<id>urn:sha1:2f290038d63b55e6ce40296602f36bc98ab26015</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Style: Apply clang-format on all files</title>
<updated>2017-07-30T20:53:40Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-07-30T20:53:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=76005a8e75d4e63ad0477e11dbc8cc1c86666875'/>
<id>urn:sha1:76005a8e75d4e63ad0477e11dbc8cc1c86666875</id>
<content type='text'>
Thus fixing some invalid changes that had still made it to the master branch.
</content>
</entry>
<entry>
<title>-Renamed GlobalConfig to ProjectSettings, makes more sense.</title>
<updated>2017-07-19T20:06:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-07-19T20:00:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=25678b1876816b9ccb14b2c92aef62f3b009f88f'/>
<id>urn:sha1:25678b1876816b9ccb14b2c92aef62f3b009f88f</id>
<content type='text'>
-Added system for feature overrides, it's pretty cool :)
</content>
</entry>
<entry>
<title>Add object type hint for docs</title>
<updated>2017-07-18T19:03:34Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-07-18T19:03:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=49c7620326a557bc809340dd1090b46120e43eac'/>
<id>urn:sha1:49c7620326a557bc809340dd1090b46120e43eac</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rename [gs]et_pos to [gs]et_position for Controls</title>
<updated>2017-04-10T06:27:34Z</updated>
<author>
<name>Sergey Pusnei</name>
</author>
<published>2017-03-29T15:29:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8589ca390373ae2e84d93b4a75640277e38e9780'/>
<id>urn:sha1:8589ca390373ae2e84d93b4a75640277e38e9780</id>
<content type='text'>
Control set_pos -&gt; set_position
Control set_global_pos -&gt; set_global_position
[gs]et_mouse_pos -&gt; [gs]et_mouse_position
[gs]et_global_mouse_pos -&gt; [gs]et_global_mouse_position
fixes #8005
</content>
</entry>
<entry>
<title>Add "Godot Engine contributors" copyright line</title>
<updated>2017-04-07T22:11:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-07T22:11:42Z</published>
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<id>urn:sha1:df61dc4b2bd54a5a40c515493c76f5a458e5b541</id>
<content type='text'>
</content>
</entry>
</feed>
