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<title>godot.git/core/object.cpp, branch 1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/object.cpp?h=1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/core/object.cpp?h=1.1-stable'/>
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<updated>2015-05-18T13:20:54Z</updated>
<entry>
<title>-Rename unexisting by nonexistant, closes #1940</title>
<updated>2015-05-18T13:20:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-18T13:20:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e323cc050564fdb1b5cf81793d173cbd9483f55a'/>
<id>urn:sha1:e323cc050564fdb1b5cf81793d173cbd9483f55a</id>
<content type='text'>
-Added function to retrieve list of actions fron InputMap
</content>
</entry>
<entry>
<title>-convert to subscene keeps signal connections, fixes #1863</title>
<updated>2015-05-10T18:45:33Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-10T18:45:33Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9b692b174b06ebb80d6e5a82309b9c9fc44c797d'/>
<id>urn:sha1:9b692b174b06ebb80d6e5a82309b9c9fc44c797d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Changed Godot exit to be clean.</title>
<updated>2015-04-20T22:38:02Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-20T22:38:02Z</published>
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<id>urn:sha1:59154cccf9fcf814a21a2596993fb1b6777d3bb7</id>
<content type='text'>
-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Made sure that "free" function appears in documentation and code completion, fixes #1664</title>
<updated>2015-04-13T01:22:44Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-13T01:22:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8fa4f1cf8288c62b52d84d094ec88b0e8f3791b1'/>
<id>urn:sha1:8fa4f1cf8288c62b52d84d094ec88b0e8f3791b1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add : bool Object.is_queued_for_deletion()</title>
<updated>2015-03-28T17:34:28Z</updated>
<author>
<name>yg2f</name>
</author>
<published>2015-03-28T17:34:28Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3c67e22c3d0028df31e060ea28fb9f96b9f65cdf'/>
<id>urn:sha1:3c67e22c3d0028df31e060ea28fb9f96b9f65cdf</id>
<content type='text'>
`object.is_queued_for_deletion()` return true if the object was
`object.queue_free()` or `SceneTree.queue_delete(object)`.
</content>
</entry>
<entry>
<title>merges from okam repo</title>
<updated>2015-03-03T17:39:13Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-03T17:39:13Z</published>
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<id>urn:sha1:4d2198110b4af7f203eeef95697255569e49bce7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>New Code Completion</title>
<updated>2014-12-17T01:31:57Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-12-17T01:31:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bcf27feb980aec593c7cb771984e46113cfad757'/>
<id>urn:sha1:bcf27feb980aec593c7cb771984e46113cfad757</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-

-Massive improvement to code completion
-Argument hinting for functions

If you manage to out-smart the code-completion in a situation where completion
should be possible to guess, let me know.

 Please enter the commit message for your changes. Lines starting
</content>
</entry>
<entry>
<title>Fix some more incorrect bindings</title>
<updated>2014-10-26T14:07:54Z</updated>
<author>
<name>Gerold31</name>
</author>
<published>2014-10-26T14:07:54Z</published>
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<id>urn:sha1:6532aa627cd6a4b1f590dcf1d91c03a3860ce889</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed too many little issues, check the issues closed today.</title>
<updated>2014-09-21T04:43:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-09-21T04:43:42Z</published>
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</content>
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