<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/core/method_bind.h, branch fix/use-bin-name</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/method_bind.h?h=fix%2Fuse-bin-name</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/core/method_bind.h?h=fix%2Fuse-bin-name'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-09-02T14:19:06Z</updated>
<entry>
<title>Fix typos 'a' and 'an'</title>
<updated>2017-09-02T14:19:06Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-09-02T14:19:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=459f526119da43efae52307a6165a8ccd5cb2288'/>
<id>urn:sha1:459f526119da43efae52307a6165a8ccd5cb2288</id>
<content type='text'>
</content>
</entry>
<entry>
<title>DocData and type hints fixes</title>
<updated>2017-08-29T17:40:21Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-08-29T05:15:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c16d00591be623e0b1d6377e6dda7007c0e0d6c4'/>
<id>urn:sha1:c16d00591be623e0b1d6377e6dda7007c0e0d6c4</id>
<content type='text'>
- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types
- Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string.
- PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void.
- Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant.
</content>
</entry>
<entry>
<title>Dead code tells no tales</title>
<updated>2017-08-27T20:13:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T19:07:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7ad14e7a3e6f87ddc450f7e34621eb5200808451'/>
<id>urn:sha1:7ad14e7a3e6f87ddc450f7e34621eb5200808451</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Changed MethodBind API to request information from methods. It's much claner now.</title>
<updated>2017-08-23T22:11:11Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-08-23T22:10:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3d1c03187132677800b7f6bc609eeef8fe51f315'/>
<id>urn:sha1:3d1c03187132677800b7f6bc609eeef8fe51f315</id>
<content type='text'>
Also changed PropertyInfo to include informatino about class names.
</content>
</entry>
<entry>
<title>ClassDB: Provide the enum name of integer constants</title>
<updated>2017-08-20T20:07:43Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-08-20T15:45:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=32dd9a9f668db31e348c5ef5bc181cdb91c07299'/>
<id>urn:sha1:32dd9a9f668db31e348c5ef5bc181cdb91c07299</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added Corner Enum</title>
<updated>2017-08-15T17:36:34Z</updated>
<author>
<name>toger5</name>
</author>
<published>2017-06-10T18:44:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c39ac8650daa2a9a8c26f56247e555472ec576d7'/>
<id>urn:sha1:c39ac8650daa2a9a8c26f56247e555472ec576d7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Improves method bind detection of signature types</title>
<updated>2017-08-10T05:17:44Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-08-09T09:54:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=46fdf163991f6f6893e00b301267c6ef2380008e'/>
<id>urn:sha1:46fdf163991f6f6893e00b301267c6ef2380008e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>BuildSystem: generated files have .gen.extension</title>
<updated>2017-06-25T00:55:01Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-06-23T15:03:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e3998528e021d2722b40bc1bcda809baaa2cce3b'/>
<id>urn:sha1:e3998528e021d2722b40bc1bcda809baaa2cce3b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removal of InputEvent as built-in Variant type..</title>
<updated>2017-05-20T20:05:38Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-05-20T15:38:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5b3709d3096df737b8bb2344446be818b0389bfe'/>
<id>urn:sha1:5b3709d3096df737b8bb2344446be818b0389bfe</id>
<content type='text'>
this might cause bugs I haven't found yet..
</content>
</entry>
</feed>
