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<title>godot.git/core/math, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/math?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/core/math?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-02-17T19:06:40Z</updated>
<entry>
<title>Correct octree's AABB intersect test, fixes #3576 and #3253</title>
<updated>2016-02-17T19:06:40Z</updated>
<author>
<name>sheepandshepherd</name>
</author>
<published>2016-02-17T19:06:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c88c60d08e589baa54e5aa75b947f3b69c40a904'/>
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<content type='text'>
</content>
</entry>
<entry>
<title>Fixed the decimals function, it can't be perfect but it should be good enough. Closes #1955</title>
<updated>2016-01-03T22:18:47Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-03T22:18:47Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7a931b4d3acc5571223e9954142f4d9548cf7ead'/>
<id>urn:sha1:7a931b4d3acc5571223e9954142f4d9548cf7ead</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>removed wron return types, fixes #2483</title>
<updated>2015-12-29T21:46:21Z</updated>
<author>
<name>reduz</name>
</author>
<published>2015-12-29T21:46:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=555ad5f8b7facb9835ee3533d3b3e956cce4cdd1'/>
<id>urn:sha1:555ad5f8b7facb9835ee3533d3b3e956cce4cdd1</id>
<content type='text'>
removed console, which was obsolete and unused sine long long ago
</content>
</entry>
<entry>
<title>implement point cloud function using convex hull for ConvexPolygonShape2D, fixes #2848</title>
<updated>2015-12-14T12:06:53Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-14T12:06:53Z</published>
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<id>urn:sha1:1312df7fdcf9fceff63cf82bf97d6101c2c52215</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260</title>
<updated>2015-11-19T13:41:20Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-19T13:41:20Z</published>
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<id>urn:sha1:d3eb9e8c54d4a93b2bed90a5988f9814377d409f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #2707 from akien-mga/master</title>
<updated>2015-11-18T22:43:28Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-18T22:43:28Z</published>
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<id>urn:sha1:0c3386b2ed7c3791127e2b12a2227deddad96ae5</id>
<content type='text'>
Cosmetic fixes to SCons buildsystem</content>
</entry>
<entry>
<title>Implement Quat multiply operator, and xform method</title>
<updated>2015-11-11T14:30:55Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-11-11T14:30:55Z</published>
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<id>urn:sha1:541812e999858ec1a7f1dc19febef2617f06573f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Cosmetic fixes to SCons buildsystem</title>
<updated>2015-11-01T19:53:26Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-11-01T19:53:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=399b1b047498d154440f5cda4a5ceb08ea3de68e'/>
<id>urn:sha1:399b1b047498d154440f5cda4a5ceb08ea3de68e</id>
<content type='text'>
- Removed trailing spaces
- Made sure all indentation is done using tabs (fixes #39)
- Potentially fixed an identation issue for openssl check
</content>
</entry>
<entry>
<title>Merge pull request #2266 from MrGreenTea/master</title>
<updated>2015-10-17T15:10:32Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-10-17T15:10:32Z</published>
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<id>urn:sha1:0bc6a8894cd25f917b693f059d3e2bb037509f2f</id>
<content type='text'>
added floor() and ceil() to Vector3</content>
</entry>
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