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<title>godot.git/core/math/math_funcs.h, branch fix/use-bin-name</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/math/math_funcs.h?h=fix%2Fuse-bin-name</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/core/math/math_funcs.h?h=fix%2Fuse-bin-name'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-09-20T02:20:08Z</updated>
<entry>
<title>verbose and platform specific implementation for is_nan</title>
<updated>2017-09-20T02:20:08Z</updated>
<author>
<name>ABU MD. MARUF SARKER</name>
</author>
<published>2017-09-19T04:09:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7744bb153f222c0343d587e5cb11cf6f19172634'/>
<id>urn:sha1:7744bb153f222c0343d587e5cb11cf6f19172634</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>GDScript Built-in: add inverse_lerp &amp; range_lerp</title>
<updated>2017-08-18T14:49:03Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-08-10T14:06:10Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d28da86f9ff5a70284e4a2078fa08867d4858a57'/>
<id>urn:sha1:d28da86f9ff5a70284e4a2078fa08867d4858a57</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use inline code for isinf as a workaround for libstdc++ versions from gcc 5.x era.</title>
<updated>2017-06-14T23:30:22Z</updated>
<author>
<name>Ferenc Arn</name>
</author>
<published>2017-06-14T15:11:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=cd1e14b1da0578aef1566e48b092a84b846372a6'/>
<id>urn:sha1:cd1e14b1da0578aef1566e48b092a84b846372a6</id>
<content type='text'>
Fixes #9166.
</content>
</entry>
<entry>
<title>Merge pull request #8548 from tagcup/etc2comp</title>
<updated>2017-06-13T22:17:13Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-06-13T22:17:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a8e845a474c01c4cde1416ed00e6ae456786c1fb'/>
<id>urn:sha1:a8e845a474c01c4cde1416ed00e6ae456786c1fb</id>
<content type='text'>
Add ETC1/ETC2 compression support though etc2comp.</content>
</entry>
<entry>
<title>Add ETC1/ETC2 compression support though etc2comp.</title>
<updated>2017-05-31T23:59:00Z</updated>
<author>
<name>Ferenc Arn</name>
</author>
<published>2017-04-26T15:49:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6a9c990da72a737fa95d9e97d53f835706aea7c3'/>
<id>urn:sha1:6a9c990da72a737fa95d9e97d53f835706aea7c3</id>
<content type='text'>
Remove rg-etc1 code. Also updated travis to use ubuntu 14.04.

Fixes #8457.
</content>
</entry>
<entry>
<title>Changed enum to const because enum with uint64 size does not work on VSC++ Compiler</title>
<updated>2017-05-29T21:56:21Z</updated>
<author>
<name>Thomas Görlich</name>
</author>
<published>2017-05-29T21:37:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2c6449c4fcd6273c92603736b5623825a72ba4eb'/>
<id>urn:sha1:2c6449c4fcd6273c92603736b5623825a72ba4eb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Added EXR supprot for HDR (no BC6 compression yet though)</title>
<updated>2017-05-27T01:31:32Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-05-27T00:49:49Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f89641907f8b45941f5e67891936ee8050a3ef92'/>
<id>urn:sha1:f89641907f8b45941f5e67891936ee8050a3ef92</id>
<content type='text'>
-Improvements to texture importer
-Proper detection of S3TC compression modes, and added all modes to Image
-Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
</content>
</entry>
<entry>
<title>Move core thirdparty files to thirdparty/{minizip,misc}</title>
<updated>2017-04-28T19:19:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-28T16:29:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2398eb6ed4832fd7b8eec778981cbd974b89634f'/>
<id>urn:sha1:2398eb6ed4832fd7b8eec778981cbd974b89634f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #8277 from tagcup/math_checks</title>
<updated>2017-04-24T09:16:20Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-24T09:16:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5ae1e172da08a63b14635f5d06e32385901525e2'/>
<id>urn:sha1:5ae1e172da08a63b14635f5d06e32385901525e2</id>
<content type='text'>
Added various functions basic math classes. Also enabled math checks …</content>
</entry>
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