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<title>godot.git/core/math/math_2d.h, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/math/math_2d.h?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/core/math/math_2d.h?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-05T00:22:23Z</updated>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Merge pull request #15091 from poke1024/fix-rect2-distance-to</title>
<updated>2018-01-01T11:37:46Z</updated>
<author>
<name>Noshyaar</name>
</author>
<published>2018-01-01T11:37:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8dcc28254c9695e9e13b3a1f4d7b2b3e97363dc3'/>
<id>urn:sha1:8dcc28254c9695e9e13b3a1f4d7b2b3e97363dc3</id>
<content type='text'>
Fix Rect2::distance_to() not returning 0</content>
</entry>
<entry>
<title>Fix Rect2::distance_to() not returning 0</title>
<updated>2017-12-27T08:56:52Z</updated>
<author>
<name>Bernhard Liebl</name>
</author>
<published>2017-12-27T08:56:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=41c11894f1402082a2400987899ddf18ca755325'/>
<id>urn:sha1:41c11894f1402082a2400987899ddf18ca755325</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #15045 from poke1024/vector2-inline</title>
<updated>2017-12-27T03:25:08Z</updated>
<author>
<name>Noshyaar</name>
</author>
<published>2017-12-27T03:25:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=de2247b9b4ad1f470967c19e8b0c17476709ea79'/>
<id>urn:sha1:de2247b9b4ad1f470967c19e8b0c17476709ea79</id>
<content type='text'>
Inline some very common Vector2 operations</content>
</entry>
<entry>
<title>Inline some very common Vector2 operations</title>
<updated>2017-12-25T14:58:14Z</updated>
<author>
<name>Bernhard Liebl</name>
</author>
<published>2017-12-25T14:58:14Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=517227943fbea90bfb528a2f04ce73ac17ba3e8b'/>
<id>urn:sha1:517227943fbea90bfb528a2f04ce73ac17ba3e8b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixes grow_margin not working at all</title>
<updated>2017-12-21T22:53:31Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-12-21T22:51:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=71f5e17680552a4a710cd3c25190584c5914720a'/>
<id>urn:sha1:71f5e17680552a4a710cd3c25190584c5914720a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #13347 from Noshyaar/hang_in_there</title>
<updated>2017-12-09T17:08:09Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-09T17:08:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=41e35920411815e35d7c0c97301dd004cc778a29'/>
<id>urn:sha1:41e35920411815e35d7c0c97301dd004cc778a29</id>
<content type='text'>
Rect2: add function returning same rect with positive w and h</content>
</entry>
<entry>
<title>Style: Apply new clang-format 5.0 style to all files</title>
<updated>2017-12-07T07:02:00Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-06T20:36:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=13c2ff932089db24841bb971b645141218bd8586'/>
<id>urn:sha1:13c2ff932089db24841bb971b645141218bd8586</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rect2: add function returning same rect with positive w and h</title>
<updated>2017-11-27T17:41:29Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2017-11-27T17:41:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5c9be411ebbc57e6b9cc82ace776dd13449115c9'/>
<id>urn:sha1:5c9be411ebbc57e6b9cc82ace776dd13449115c9</id>
<content type='text'>
</content>
</entry>
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