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<title>godot.git/core/io, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
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<updated>2017-10-13T05:40:19Z</updated>
<entry>
<title>Remove junk output</title>
<updated>2017-10-13T05:40:19Z</updated>
<author>
<name>Ruslan Mustakov</name>
</author>
<published>2017-10-13T05:40:19Z</published>
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<content type='text'>
Remove several prints that were added for engine debugging, but are
of no use to the end user, and only pollute the editor and game logs.
</content>
</entry>
<entry>
<title>Define va_copy with --std=c++03 (fixes #11979)</title>
<updated>2017-10-10T05:09:59Z</updated>
<author>
<name>Ruslan Mustakov</name>
</author>
<published>2017-10-10T05:08:36Z</published>
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<entry>
<title>Merge pull request #11947 from eska014/fix-obj-marshalling</title>
<updated>2017-10-08T22:04:28Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-08T22:04:28Z</published>
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<id>urn:sha1:e5fcf0ee76d08dd470cc7d3ca20851584ce28abb</id>
<content type='text'>
Fix exporting projects with custom input event actions</content>
</entry>
<entry>
<title>Fix binary marshalling of Objects</title>
<updated>2017-10-08T18:13:46Z</updated>
<author>
<name>Leon Krause</name>
</author>
<published>2017-10-08T18:13:46Z</published>
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</entry>
<entry>
<title>Merge pull request #11853 from endragor/long-string-logging</title>
<updated>2017-10-06T11:16:21Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-10-06T11:16:21Z</published>
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<id>urn:sha1:fd1d886cf899a2052125411b1fec6f41902b86f8</id>
<content type='text'>
Fix logging of long strings via RotatedFileLogger</content>
</entry>
<entry>
<title>Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844</title>
<updated>2017-10-05T18:34:34Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-10-05T18:34:34Z</published>
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</content>
</entry>
<entry>
<title>Fix logging of long strings via RotatedFileLogger</title>
<updated>2017-10-05T09:16:20Z</updated>
<author>
<name>Ruslan Mustakov</name>
</author>
<published>2017-10-05T09:16:20Z</published>
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</content>
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<entry>
<title>Merge pull request #11812 from NathanWarden/fix_validate_ssl</title>
<updated>2017-10-04T18:40:53Z</updated>
<author>
<name>Gilles Roudiere</name>
</author>
<published>2017-10-04T18:40:53Z</published>
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<id>urn:sha1:2e6f2ed0325c65c2b623532bb3b7e191064fe937</id>
<content type='text'>
Fixed a bug where ssl would force validation even though you told it not to.</content>
</entry>
<entry>
<title>fixed the OS.has_feature() API, and added support for 32 and 64.</title>
<updated>2017-10-03T20:36:14Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-10-02T19:38:39Z</published>
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<id>urn:sha1:3cadecf17be08198f8a28e0674bfde30c8fc824f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed a bug where ssl would force validation even though you told it not to.</title>
<updated>2017-10-03T18:53:23Z</updated>
<author>
<name>Nathan Warden</name>
</author>
<published>2017-10-03T18:53:23Z</published>
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