<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/core/input_map.h, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/input_map.h?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/core/input_map.h?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-01-02T12:37:16Z</updated>
<entry>
<title>proper joy axis support as actions, can be configured and inquired, fixes #2317</title>
<updated>2016-01-02T12:37:16Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-02T12:37:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=432e2e77692e0c718b35ffddc0602a4193e13239'/>
<id>urn:sha1:432e2e77692e0c718b35ffddc0602a4193e13239</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Rename unexisting by nonexistant, closes #1940</title>
<updated>2015-05-18T13:20:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-18T13:20:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e323cc050564fdb1b5cf81793d173cbd9483f55a'/>
<id>urn:sha1:e323cc050564fdb1b5cf81793d173cbd9483f55a</id>
<content type='text'>
-Added function to retrieve list of actions fron InputMap
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fdaa2920eb21fff3320a17e9239e04dfadecdb00'/>
<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>added bindings for InputMap</title>
<updated>2014-04-24T01:48:16Z</updated>
<author>
<name>Dana Olson</name>
</author>
<published>2014-04-24T01:48:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=88abd7200e332c0713e23f05013d5a2ea0037c75'/>
<id>urn:sha1:88abd7200e332c0713e23f05013d5a2ea0037c75</id>
<content type='text'>
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac'/>
<id>urn:sha1:0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac</id>
<content type='text'>
</content>
</entry>
</feed>
