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<title>godot.git/core/hq2x.cpp, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/hq2x.cpp?h=2.1.1-stable</id>
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<updated>2016-07-05T14:52:31Z</updated>
<entry>
<title>Fixed HQ2x compiler warnings</title>
<updated>2016-07-05T14:52:31Z</updated>
<author>
<name>J08nY</name>
</author>
<published>2016-07-05T14:52:31Z</published>
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</content>
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<entry>
<title>Finalized DynamicFont implementation</title>
<updated>2016-05-29T14:37:52Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-29T14:37:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3e8eb396d7cfec8a96efb78719c0556f1beccf68'/>
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-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
</content>
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