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<title>godot.git/core/global_constants.cpp, branch fix/use-bin-name</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/global_constants.cpp?h=fix%2Fuse-bin-name</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/core/global_constants.cpp?h=fix%2Fuse-bin-name'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-09-22T03:58:29Z</updated>
<entry>
<title>Fixed a bunch of typos, including an error code.</title>
<updated>2017-09-22T03:58:29Z</updated>
<author>
<name>Ross Hadden</name>
</author>
<published>2017-09-22T03:58:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1a97d6455d05320eef5ab9da7a7b0528d791be4f'/>
<id>urn:sha1:1a97d6455d05320eef5ab9da7a7b0528d791be4f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd282ff43f23fe845f29a3e25c8efc01bd65ffb0'/>
<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Moved member variables to initializer list</title>
<updated>2017-08-22T15:47:50Z</updated>
<author>
<name>Wilson E. Alvarez</name>
</author>
<published>2017-08-22T15:47:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=298a6934b6fd42103ac181d023ac8f37170cd83c'/>
<id>urn:sha1:298a6934b6fd42103ac181d023ac8f37170cd83c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>ClassDB: Provide the enum name of integer constants</title>
<updated>2017-08-20T20:07:43Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-08-20T15:45:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=32dd9a9f668db31e348c5ef5bc181cdb91c07299'/>
<id>urn:sha1:32dd9a9f668db31e348c5ef5bc181cdb91c07299</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER</title>
<updated>2017-08-06T13:26:07Z</updated>
<author>
<name>Bojidar Marinov</name>
</author>
<published>2017-08-06T13:26:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7b7c7c8dc0e3572a7d66d274b3e4db43695ce814'/>
<id>urn:sha1:7b7c7c8dc0e3572a7d66d274b3e4db43695ce814</id>
<content type='text'>
Closes #7695
</content>
</entry>
<entry>
<title>Remove duplicate keycode constant for Numpad Enter key.</title>
<updated>2017-07-26T11:43:02Z</updated>
<author>
<name>bruvzg</name>
</author>
<published>2017-07-26T11:43:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7de7ca8ae4ef3720b68ba4178813afc33f96e05b'/>
<id>urn:sha1:7de7ca8ae4ef3720b68ba4178813afc33f96e05b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removal of InputEvent as built-in Variant type..</title>
<updated>2017-05-20T20:05:38Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-05-20T15:38:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5b3709d3096df737b8bb2344446be818b0389bfe'/>
<id>urn:sha1:5b3709d3096df737b8bb2344446be818b0389bfe</id>
<content type='text'>
this might cause bugs I haven't found yet..
</content>
</entry>
<entry>
<title>Fix two typos from previous commit</title>
<updated>2017-05-17T16:45:56Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-05-17T16:45:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c3baf5eb3cf71c6645e2b721c09d284db0f630b2'/>
<id>urn:sha1:c3baf5eb3cf71c6645e2b721c09d284db0f630b2</id>
<content type='text'>
Also cleanup comments on variant types.
</content>
</entry>
<entry>
<title>Removal of Image from Variant, converted to a Resource.</title>
<updated>2017-05-17T10:37:45Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-05-17T10:36:47Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=98a329670227c726a5d7a196e5cba8dbdd54301b'/>
<id>urn:sha1:98a329670227c726a5d7a196e5cba8dbdd54301b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add "Godot Engine contributors" copyright line</title>
<updated>2017-04-07T22:11:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-07T22:11:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=df61dc4b2bd54a5a40c515493c76f5a458e5b541'/>
<id>urn:sha1:df61dc4b2bd54a5a40c515493c76f5a458e5b541</id>
<content type='text'>
</content>
</entry>
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