<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/core/bind, branch 2.1.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/core/bind?h=2.1.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/core/bind?h=2.1.4-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-08-27T12:11:45Z</updated>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:11:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:11:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9d598833d2e284b57458ade9d27b9433588339ef'/>
<id>urn:sha1:9d598833d2e284b57458ade9d27b9433588339ef</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Move core thirdparty files to thirdparty/{minizip,misc}</title>
<updated>2017-05-26T21:29:26Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-28T16:29:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8312d421c6805d4bd25ce4f2937515cdfa43cb5d'/>
<id>urn:sha1:8312d421c6805d4bd25ce4f2937515cdfa43cb5d</id>
<content type='text'>
(cherry picked from commit 2398eb6ed4832fd7b8eec778981cbd974b89634f)
</content>
</entry>
<entry>
<title>Add "Godot Engine contributors" copyright line</title>
<updated>2017-04-07T22:45:24Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-04-07T22:45:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e9b045d9e572ff7a211b604d6400f35003bae327'/>
<id>urn:sha1:e9b045d9e572ff7a211b604d6400f35003bae327</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Bring that Whole New World to the Old Continent too</title>
<updated>2017-03-18T23:36:26Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-03-18T23:36:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f8db8a3faa30b71dca33ced38be16d3f93f43e8a'/>
<id>urn:sha1:f8db8a3faa30b71dca33ced38be16d3f93f43e8a</id>
<content type='text'>
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6e3e905b94b8764e99491e608122261.
</content>
</entry>
<entry>
<title>Style: Keep long lines for now</title>
<updated>2017-03-18T20:06:07Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-01-14T16:55:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=75bf6a997875cab08866eb9e8ee6c75923fe8c96'/>
<id>urn:sha1:75bf6a997875cab08866eb9e8ee6c75923fe8c96</id>
<content type='text'>
clang-format does not play well with tab-aligned multiline statements...
Some more research will be needed if we want to set a column limit.

(cherry picked from commit e2a3f06f3d0c49d87b86c12407d69174b58ae448)
</content>
</entry>
<entry>
<title>Style: No break before list brace</title>
<updated>2017-03-18T20:05:58Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-01-14T16:51:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4bfecab8138a773b4422111cd7be9e71e4052099'/>
<id>urn:sha1:4bfecab8138a773b4422111cd7be9e71e4052099</id>
<content type='text'>
clang-format does not handle that well *at all*.

For the reference, found the relevant pieces of code with:
`ag "=[ "$'\t'"]?"$'\n'"[ "$'\t'"]?{" --ignore=thirdparty`

(cherry picked from commit 40323407df65ef8f40648c51ab9b4574ea985d7f)
</content>
</entry>
<entry>
<title>Add ClassDB binding for File.get_modified_time</title>
<updated>2017-03-18T18:46:36Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-01-23T21:33:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8015ab0db39c4e89a2f956af217e4195a67804e9'/>
<id>urn:sha1:8015ab0db39c4e89a2f956af217e4195a67804e9</id>
<content type='text'>
Closes #7613

(cherry picked from commit 5ec0610c606f529b21ffc13596ae5a57ead368cb)
</content>
</entry>
<entry>
<title>Expose uncapped versions of closest-point-to-segment utilities</title>
<updated>2017-03-04T21:57:53Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2017-03-04T21:57:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e0170625ef2cd68f990a8c1a4cb7870ab9f49fae'/>
<id>urn:sha1:e0170625ef2cd68f990a8c1a4cb7870ab9f49fae</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Expose Geometry::get_closest_point_to_segment_2d()</title>
<updated>2017-03-04T00:49:16Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2017-03-04T00:49:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=25aedb896a25e904d8f8c0758c7dbce7e7a32830'/>
<id>urn:sha1:25aedb896a25e904d8f8c0758c7dbce7e7a32830</id>
<content type='text'>
</content>
</entry>
<entry>
<title>exposed OS.set_exit_code and OS.get_exit_code to ObjectTypeDB</title>
<updated>2017-01-12T18:15:30Z</updated>
<author>
<name>karroffel</name>
</author>
<published>2017-01-07T17:55:48Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b1fc41a3011d91b3625419e86d27085fb165b573'/>
<id>urn:sha1:b1fc41a3011d91b3625419e86d27085fb165b573</id>
<content type='text'>
(cherry picked from commit fbfcc981d95d94a3d7dfbc214e37bb02da3dec66)
</content>
</entry>
</feed>
