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<title>godot.git/core/bind, branch 2.1.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=2.1.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=2.1.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-01-12T18:15:30Z</updated>
<entry>
<title>exposed OS.set_exit_code and OS.get_exit_code to ObjectTypeDB</title>
<updated>2017-01-12T18:15:30Z</updated>
<author>
<name>karroffel</name>
</author>
<published>2017-01-07T17:55:48Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b1fc41a3011d91b3625419e86d27085fb165b573'/>
<id>urn:sha1:b1fc41a3011d91b3625419e86d27085fb165b573</id>
<content type='text'>
(cherry picked from commit fbfcc981d95d94a3d7dfbc214e37bb02da3dec66)
</content>
</entry>
<entry>
<title>Welcome in 2017, dear changelog reader!</title>
<updated>2017-01-12T18:15:30Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-01-01T21:01:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d8223ffa75f7028bb104001e7195233f335556f2'/>
<id>urn:sha1:d8223ffa75f7028bb104001e7195233f335556f2</id>
<content type='text'>
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!

(cherry picked from commit c7bc44d5ad9aae4902280012f7654e2318cd910e)
</content>
</entry>
<entry>
<title>vsnc --&gt; vsync</title>
<updated>2016-11-15T07:34:43Z</updated>
<author>
<name>ISylvox</name>
</author>
<published>2016-11-08T14:06:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0413d85adddfce0a0d8b6bac0c6c6428e0479df8'/>
<id>urn:sha1:0413d85adddfce0a0d8b6bac0c6c6428e0479df8</id>
<content type='text'>
(cherry picked from commit b5c383fd61d554fa02c3e231dd1f92145d90e04e)
</content>
</entry>
<entry>
<title>style: Fix PEP8 whitespace issues in Python files</title>
<updated>2016-11-02T21:28:28Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-11-02T21:28:28Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e259bf8bbb00c5555675892295ce50aa32695737'/>
<id>urn:sha1:e259bf8bbb00c5555675892295ce50aa32695737</id>
<content type='text'>
Done with `autopep8 --select=E2,W2`, fixes:

- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
</content>
</entry>
<entry>
<title>SCsub: Add python shebang as a hint for syntax highlighting</title>
<updated>2016-10-30T13:51:34Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-17T06:50:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5a49e45d213d57f82892c04b94497b37e9fa6229'/>
<id>urn:sha1:5a49e45d213d57f82892c04b94497b37e9fa6229</id>
<content type='text'>
Also switch existing shebangs to "better" /usr/bin/env python.

(cherry picked from commit fc8ccd5b8c8b779bffd0f4d7f22f2f964c939163)
</content>
</entry>
<entry>
<title>Fixed bug in make_dir_recursive, closes #6016</title>
<updated>2016-08-08T21:45:39Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-08-08T21:20:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=58556f5f95e4a7e777d8e28eb37ed911072813db'/>
<id>urn:sha1:58556f5f95e4a7e777d8e28eb37ed911072813db</id>
<content type='text'>
(cherry picked from commit df6dbadc3efa3c0f36b6c3c8992dba153e303254)
</content>
</entry>
<entry>
<title>Merge pull request #5847 from 29jm/patch-3</title>
<updated>2016-07-22T06:39:07Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-22T06:39:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c57b992774251d239961524a2cc575427ac4f484'/>
<id>urn:sha1:c57b992774251d239961524a2cc575427ac4f484</id>
<content type='text'>
Expose virtual keyboard functions to GDScript</content>
</entry>
<entry>
<title>Expose virtual keyboard functions to GDScript</title>
<updated>2016-07-21T21:58:58Z</updated>
<author>
<name>Johan Manuel</name>
</author>
<published>2016-07-21T21:58:58Z</published>
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<id>urn:sha1:ec8c6e2c7c6689856a9a5547ece905339df994a8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #5560 from vnen/os-request-attention</title>
<updated>2016-07-21T15:29:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-21T15:29:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d723e5a62ff10d338b8a2848e5a7a43a81233c24'/>
<id>urn:sha1:d723e5a62ff10d338b8a2848e5a7a43a81233c24</id>
<content type='text'>
Add OS.request_attention() for Windows</content>
</entry>
<entry>
<title>Merge pull request #5709 from akien-mga/pr-get-engine-version</title>
<updated>2016-07-17T22:55:29Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-17T22:55:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c328693e837f5899b24504caef5a9ee5e4d4cb4e'/>
<id>urn:sha1:c328693e837f5899b24504caef5a9ee5e4d4cb4e</id>
<content type='text'>
OS: Add get_engine_version method</content>
</entry>
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