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<title>godot.git/bin/tests/test_string.cpp, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/bin/tests/test_string.cpp?h=2.0-beta</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/bin/tests/test_string.cpp?h=2.0-beta'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-01-11T20:34:22Z</updated>
<entry>
<title>Update copyright in remaining files + prints in the UI</title>
<updated>2016-01-11T20:34:22Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-11T20:34:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1f1c3038c29dba08da3b1ce4e33a15217ccd4d11'/>
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</content>
</entry>
<entry>
<title>-completely rewritten filesystem dock and internal editor filesystem management, fixes #1926</title>
<updated>2016-01-05T13:36:24Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-05T13:36:24Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=010e3e0ac7edb93c83ac807438548d9b4b26605f'/>
<id>urn:sha1:010e3e0ac7edb93c83ac807438548d9b4b26605f</id>
<content type='text'>
-filesystem dock now tracks objects and directories in real-time, fixes #2009
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
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<entry>
<title>Made RegEx API similar to old version</title>
<updated>2015-07-24T13:09:39Z</updated>
<author>
<name>Zher Huei Lee</name>
</author>
<published>2015-07-24T13:09:39Z</published>
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</content>
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<entry>
<title>Regex library Nrex initial port</title>
<updated>2015-07-24T00:18:46Z</updated>
<author>
<name>Lee Zher Huei</name>
</author>
<published>2015-07-24T00:18:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ef005d4f64d2ee2b35185d4fbdf2aea684cd4966'/>
<id>urn:sha1:ef005d4f64d2ee2b35185d4fbdf2aea684cd4966</id>
<content type='text'>
</content>
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<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
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</content>
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<entry>
<title>Correctly halt on error in sprintf parsing (fixes #1393)</title>
<updated>2015-02-19T15:45:49Z</updated>
<author>
<name>Bil Bas (Spooner)</name>
</author>
<published>2015-02-19T15:45:49Z</published>
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<id>urn:sha1:db2381de7afffc932d051ec9fc853bfe06645060</id>
<content type='text'>
</content>
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<entry>
<title>Completed more complex formatting.</title>
<updated>2015-02-01T20:18:38Z</updated>
<author>
<name>Bil Bas (Spooner)</name>
</author>
<published>2015-02-01T20:18:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=af7c8bdf236b7c572bc33a44e3bb64fecdaa99d9'/>
<id>urn:sha1:af7c8bdf236b7c572bc33a44e3bb64fecdaa99d9</id>
<content type='text'>
</content>
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<entry>
<title>Added basic sprintf functionality (e.g. "fish %d %s" % [12, Vector2(1, 2)])</title>
<updated>2015-01-10T20:44:20Z</updated>
<author>
<name>Bil Bas (Spooner)</name>
</author>
<published>2015-01-10T20:44:20Z</published>
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<id>urn:sha1:7a41f8c604143eec16c232cffda122b095c5108f</id>
<content type='text'>
</content>
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<entry>
<title>Adding unit tests for begins_with</title>
<updated>2014-02-26T15:18:05Z</updated>
<author>
<name>Vinzenz Feenstra</name>
</author>
<published>2014-02-26T15:18:05Z</published>
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<id>urn:sha1:61789718733ea30c6b6844b1804920289dda3919</id>
<content type='text'>
Signed-off-by: Vinzenz Feenstra &lt;evilissimo@gmail.com&gt;
</content>
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