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<title>godot.git/bin/tests/test_string.cpp, branch 1.1-rc2</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/bin/tests/test_string.cpp?h=1.1-rc2</id>
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<updated>2015-04-18T17:38:54Z</updated>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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</content>
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<entry>
<title>Correctly halt on error in sprintf parsing (fixes #1393)</title>
<updated>2015-02-19T15:45:49Z</updated>
<author>
<name>Bil Bas (Spooner)</name>
</author>
<published>2015-02-19T15:45:49Z</published>
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</content>
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<entry>
<title>Completed more complex formatting.</title>
<updated>2015-02-01T20:18:38Z</updated>
<author>
<name>Bil Bas (Spooner)</name>
</author>
<published>2015-02-01T20:18:38Z</published>
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<entry>
<title>Added basic sprintf functionality (e.g. "fish %d %s" % [12, Vector2(1, 2)])</title>
<updated>2015-01-10T20:44:20Z</updated>
<author>
<name>Bil Bas (Spooner)</name>
</author>
<published>2015-01-10T20:44:20Z</published>
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<id>urn:sha1:7a41f8c604143eec16c232cffda122b095c5108f</id>
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</content>
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<entry>
<title>Adding unit tests for begins_with</title>
<updated>2014-02-26T15:18:05Z</updated>
<author>
<name>Vinzenz Feenstra</name>
</author>
<published>2014-02-26T15:18:05Z</published>
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Signed-off-by: Vinzenz Feenstra &lt;evilissimo@gmail.com&gt;
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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